Game Development Projects
Looking for freelance Game Development jobs and project work? PeoplePerHour has you covered.
Unreal engine generalist wanted
we require the services of an experienced unreal dev to undertake a few tasks (mainly level design duties) a good understanding of splines ,level instances and tiling is a must include your relevant portfolio or samples of past work
a day ago5 proposalsRemoteCreate cartoon
Hello I have to sons you getting very popular on social media amounting millions of views and growing flowers on TikTok I'm looking for someone who can help me make a weekly cartoon for the boys where we can used the voice and name the cartoon program like 10 each time
7 days ago17 proposalsRemoteI need no code game builder desktop software
I seek an expert Godot game engine programmer to develop a desktop application for building games without code. The software should leverage the Godot engine for game development fundamentals and incorporate open source modules under the MIT license to handle graphical design, asset management, scenario authoring and gameplay logic configuration. Developers will be able to visually construct games by dragging and dropping elements with no scripting required. The finished application must produce standalone games that can be packaged and distributed from the Godot engine. Candidates should have extensive experience with the Godot ecosystem, related third-party plugins and open source licensing best practices. Proficiency in C++ and JSON is preferred for this challenging technical project.
11 days ago4 proposalsRemoteopportunity
Blackjack playes
to develope a web based game of blackjack, allowing members to login in, create accounts keeping data of any data required, multiple groups to be created and invite others to group, play and track all groups . accounts to be created, program must pass as secure by a gaming certified company to enable a gaming lience to be issued
12 days ago25 proposalsRemoteUE5 Guidance/class or direct integration BP or C++
I m total amateur starting to do my game with unreal. i would like either to get course/guidance or direct implementation My project is based on the Unreal Lyra project My goal is to manage to get the team ID in blueprint so i can play with this parameter extensively i build my game logic (i can call the function but always return me 0 ... ) I live with minimum salary but i really want to achieve my project . Mean i cannot hire someone fully . I really need help for specific problem I live in Japan but i m french . I can speak English i attach file for example my this week problem . I want to assign a specific Model to a specific team. The original code used a random system (original is bolian but i modified with random integer work also ) . I always get returned the first choice 0 (team 0 dont exist it start from 1) best regards
13 days ago2 proposalsRemoteA 2D Shooter game
Project: "Space Invader Clone" – A Simple 2D Shooter Game in Python Overview: The project is a basic 2D space shooter game inspired by the classic Space Invaders. Using Python and the Pygame library, the game will allow players to control a spaceship at the bottom of the screen, shooting at alien invaders falling from the top. The goal is to eliminate all the aliens while avoiding their projectiles. The game will feature simple mechanics, including shooting, moving left and right, and dodging enemy attacks. Key Features: Player Movement: The player controls a spaceship at the bottom of the screen that can move left and right using the keyboard (e.g., arrow keys or 'A' and 'D'). Shooting Mechanism: The player can shoot bullets upwards to destroy enemies by pressing a key (e.g., spacebar). The bullets travel vertically until they hit an alien or move off the screen. Enemy Movement: Aliens move horizontally across the screen. When they reach the edge, they drop down and reverse direction, gradually getting closer to the player's spaceship. Collisions: The game detects collisions between player bullets and aliens as well as between alien bullets and the player's spaceship. Game Over and Scoring: The game ends when the player’s spaceship is hit by an alien's projectile or if the aliens reach the bottom of the screen. The player earns points by destroying aliens, and the score is displayed at the top of the screen. Levels of Difficulty: # Initialize Pygame pygame.init() # Game window setup screen_width = 800 screen_height = 600 screen = pygame.display.set_mode((screen_width, screen_height)) pygame.display.set_caption("Space Invader Clone") # Colors WHITE = (255, 255, 255) GREEN = (0, 255, 0) RED = (255, 0, 0) # Game clock clock = pygame.time.Clock() # Game Objects class Player(pygame.sprite.Sprite): def __init__(self): super().__init__() self.image = pygame.Surface((50, 50)) self.image.fill(GREEN) self.rect = self.image.get_rect() self.rect.center = (screen_width // 2, screen_height - 50) self.speed = 5 def update(self): keys = pygame.key.get_pressed() if keys[pygame.K_LEFT]: self.rect.x -= self.speed if keys[pygame.K_RIGHT]: self.rect.x += self.speed if self.rect.left screen_width or self.rect.left < 0: self.rect.y += 20 self.rect.x *= -1 class Bullet(pygame.sprite.Sprite): def __init__(self, x, y, direction): super().__init__() self.image = pygame.Surface((5, 10)) self.image.fill(WHITE) self.rect = self.image.get_rect() self.rect.center = (x, y) self.direction = direction def update(self): if self.direction == "up": self.rect.y -= 10 elif self.direction == "down": self.rect.y += 10 if self.rect.bottom screen_height: self.kill() # Initialize game objects player = Player() all_sprites = pygame.sprite.Group() all_sprites.add(player) aliens = pygame.sprite.Group() for i in range(5): for j in range(5): alien = Alien(100 + i*60, 50 + j*50) aliens.add(alien) all_sprites.add(alien) # Main Game Loop running = True while running: clock.tick(60) # 60 FPS for event in pygame.event.get(): if event.type == pygame.QUIT: running = False # Update game objects all_sprites.update() # Check for bullet-alien collisions for bullet in all_sprites: if isinstance(bullet, Bullet): if pygame.sprite.spritecollide(bullet, aliens, True): bullet.kill() # Destroy bullet and alien score += 10 # Draw everything screen.fill((0, 0, 0)) all_sprites.draw(screen) pygame.display.flip() pygame.quit()
14 days ago11 proposalsRemoteAndroid Casino APK and web with Slots & Multiplayer
I'm seeking a skilled developer to create an Android-based casino APK for me. This app should include engaging slot games as well as several popular multiplayer games. Key Features: - Slot Games: The APK should have a multitude of slot games, appealing to a wide range of players. - Multiplayer Games: The APK should include classic casino multiplayer games such as Poker, Blackjack, and Roulette. Ideal Skills: - Extensive knowledge of Android app development. - Previous experience in developing gaming apps, especially casino games. - Proficiency in implementing slot and multiplayer games in an APK. I'm looking for a professional who can deliver a high-quality, engaging APK that can capture the essence of a real casino experience. Please provide examples of your previous work in your bid.
15 days ago12 proposalsRemoteGame Lift Server Developer
About the Role: We're seeking a seasoned GameLift Server Developer to join our team and play a crucial role in developing and deploying our real-time multiplayer game. You'll be responsible for designing, implementing, and optimizing server-side systems that power our game's multiplayer features, leveraging Amazon GameLift and WebSocket technology. Responsibilities: Design and develop custom game servers using C# and .NET, integrating with Amazon GameLift. Implement robust WebSocket-based communication protocols for real-time gameplay. Optimize server performance and scalability to handle large numbers of concurrent users. Collaborate with the game development team to implement gameplay features and address technical issues. Deploy and manage game servers on Amazon GameLift, ensuring high availability and low latency. Write clean, maintainable, and well-documented code. Stay up-to-date with the latest game development technologies and industry trends. Required Skills and Experience: Strong proficiency in C# and .NET development. In-depth knowledge of Amazon GameLift and its features. Experience with WebSocket technology for real-time communication. Understanding of game server architecture and networking concepts. Experience with cloud-based development and deployment, especially AWS. Solid problem-solving and debugging skills. Ability to work independently and as part of a team. Bonus Skills: Experience with the Photon Pun multiplayer engine. Knowledge of Unity. Understanding of game security best practices.
20 days ago8 proposalsRemoteopportunity
The backgammon Challenge
I need a game developer experienced in Unity language to help finish a unique backgammon teaching game, A working knowledge of backgammon would be an advantage, as well as some expertise in UI, and UX. Experience will also be required in publishing apps on IOS and Android platforms.
a month ago17 proposalsRemoteopportunity
The backgammon Challenge
I am seeking an experienced app developer who ideally has worked on board games and know a little about backgammon. The app , which is close to completion, requires a UI polishing, and refining and work on other areas such as UX as well. An ability to work in modular stlyle so new features can easily be integrated withou existing core features being effected would be essential.
a month ago12 proposalsRemoteNeed someone to write a program for a Claw machine
I hope this would be a simple program for a Claw/Crane Game. The owner has a new game and the old board needs to be reprogramed
a month ago9 proposalsRemote
Past Projects
To modify an existing Envato Android game
We seek an experienced Android developer to enhance our free-to-play game template. The template currently lacks advertisements and could benefit from a polished user experience. Your tasks would be to integrate AdMob banners and interstitials according to Google's guidelines and modernize the UI/UX for optimal player engagement. The game is a simple 2D puzzle-platformer with 30 playable levels. Currently, it exhibits several interface shortcomings like outdated visuals and an overly cluttered HUD. We ask that you revamp assets to employ crisp, transparent designs aligned with 2021 mobile standards. Additionally, streamline unnecessary elements and optimize touch targets for fluid one-handed gameplay. Feedback indicates frustration with unclear objectives, so clarified instructions and feedback systems would boost retention. While the work is relatively small in scope, focusing on monetization and enjoyment aligns with our mission to deliver polished premium content through lightweight packages. For a developer seeking experience with a published title, this opportunity presents hands-on practice integrating key mobile features and sharpening UI skills to satisfy players. Though this first project bears a low budget, we hope the challenge inspires you to join our roster of trusted contractors for future initiatives. Kindly submit your qualifications and estimated timeline for consideration.
We are seeking a skilled web3 game developer
We are seeking a skilled web3 game developer to join our team for an exciting project at the intersection of gaming and blockchain technology. The ideal candidate will have experience in developing decentralized applications (dApps) and a strong understanding of game mechanics. You will work on creating engaging gameplay experiences while integrating blockchain features. **Important:** Only those who have checked our project and can provide updates will be considered for this position. You can review the project here: (https://bitbucket.org/ascentient_gamedev/raceverse_v1/src/main/). If you are passionate about gaming and web3 technologies, we'd love to hear from you!
Game development
I hope you're doing well. I am currently seeking a skilled game developer to collaborate on an exciting project. We are offering a convenient and flexible work arrangement with a budget of £10 for your contributions. If you're interested in working together and would like to learn more about the project, I'd love to discuss further details. Please let me know if you're available and open to this opportunity. Looking forward to hearing from you! Best regards, [HAMZA]
2D hand drawn animators needed for a fighting game
We are seeking a talented animator to create dynamic character sprite animations for our upcoming fighting game. The ideal candidate should have experience in 2D animation, particularly in developing character movements and combat sequences. You will work closely with our game design team to ensure that animations align with the game's visual style and mechanics. If you are passionate about gaming and skilled in animation techniques, we would love to see your portfolio and discuss this exciting opportunity further. PS: price is negotiable
opportunity
Casino and DEX platform(Blockchain / Web3)
We are currently developing both Casino and DEX platform. It's fully remote position and you will work as a contractor. Hourly rate: $120~150/usd. Timeline: 6 months. If you are experienced in Blockchain development and web3, don't hesitate to contact me. Part-time role is also available. Thanks.
A game to retrieve toys out of tubes.
I would like a game developed that comprises of two games. The order of the tasks would need to be able to be changed (counterbalanced) The game would also need to playable on a phone or iPad. The link to the game also needs to shareable. On the first screen there would need to be a consent form and then some demographic questions such age, gender etc. 1st game- a tube that has a bucket at the bottom with a reward inside. There will be a pipe cleaner by the side that can be bent like a pipe cleaner would. To be successful the player would need to bend the pipecleaner into an appropriate hook to retrieve the bucket. 2nd game- First they would water some plants and then there would be a short break screen and then a similar tube to the first task would be presented with a reward at the bottom and a jug of water by the side that the player needs to pour into the tube to retrieve the reward. Happy to provide more information if you are interested.
opportunity
Telegram Mini App Game Like Binance Moonbix
Hi, We are looking for Binance moonbix kind of simple game for telegram mini app. Following should be there as part of the project 1. Attractive and smooth UI/UX 2. Couple of games 3. Leaderboard 4. Reward Points 5. Rewards for daily tasks, should be easily changed by admin whenever needed 6. Connect and show wallet balance of a given token on tron chain 7. Daily special rewards for coin holders 8. News alert system 9. Invite and earn more rewards 10. Web interface for admin to see all users data analytics. Some more standard features are well appreciated. Please remember this is not one of Job, based on first work there will be continuous work will be given. As part of this job, you need to train couple of our devs or create a good documentation with a video demo so that we know what is happening and how to use this. This project is only considered as done, one work is deployed live and the first 1000 users started using the app. If any feedback comes from first 1000 users, you have to cover it as a warranty
opportunity
Roblox developer | creator
Looking for experienced Roblox developer or creator. Project would be in two phases: a) Develop Roblox strategy with existing creative agency b) Create first Roblox activation for agency and or client Agency is within sports vertical FYI.