Game Development Projects
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featuredopportunityurgent
We need to resolve an issue with WooCommerce Analytics data
We need some help figuring out an issue with WooCommerce Analytics data. We've exported some WooCommerce orders from an old site to a new site and we have the same order number ID and product ID. The same settings with tax. The orders are correct after importing. The issue is in the Woocommerce Analytics that it doesn't calculate the tax and shows totally wrong numbers on Total Sales and Revenue. We've tried already clearing the analytics cache, reimporting historic data. But still the numbers are not the same from the old site. We need some assistance from someone who may have experienced this before and/or someone who can rectify the issue.
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Roblox developer | creator
Looking for experienced Roblox developer or creator. Project would be in two phases: a) Develop Roblox strategy with existing creative agency b) Create first Roblox activation for agency and or client Agency is within sports vertical FYI.
20 hours ago5 proposalsRemoteUnreal Engine 5 support
Objective: Develop a camera control system in Unreal Engine 5 (UE5) for an existing environment with two animated characters. The system will feature two cameras orbiting around each character, triggering rain effects at specific points in the orbit. The camera viewpoints will be displayed simultaneously using split-screen, with an option to toggle the full view between cameras. Camera Setup: Two Cameras: Each camera will orbit around one of the two animated characters on an editable circular path (adjustable radius). Orbit Control: Camera 1 controlled by the Q (anticlockwise) and E (clockwise) keys. Camera 2 controlled by the T (anticlockwise) and U (clockwise) keys. Stimulate press key K to toggle between cameras Rain Trigger: Implement a boundary check on the orbit path. When a camera crosses the halfway point, trigger rain FX around the corresponding character. Removal of Third-Person Character: Remove the existing third-person player character to focus entirely on the first-person camera views of the two animated characters. UDP Controller Integration: The existing UDP controller will be updated to match the new camera controls. The controller will gather touch data from two capacitive Arduinos, which will move the cameras clockwise or anticlockwise based on user input. Deliverables: - Two cameras orbiting each animated character with key-based controls (Q, E for Camera 1 and T, U for Camera 2). - Toggle between the two cameras using the K key. - Boundary-based rain effect trigger for each camera. - Update and fix the UDP controller for seamless Arduino-based touch input integration. This project will provide a real-time, interactive camera control system with UDP communication for Arduino-based input on a single computer. Custom Camera controller already exists. UDP controller BP already exists. 2 characters with animations already exist.
11 days ago10 proposalsRemoteFlappy bird style that works on mobile and desktop
Hello guys, I have Unity code for a flappy bird style game. I need it to be able to play on mobile and desktop, not an app, but an online game. Not sure if you’ll need to remake the code or use what I already have. I have the elements & images. I also need best/cheapest solution to get it online, happy to use Wordpress/square space style sites. Leader board, splash screen would be nice but not essential at this time. I also need this completed quickly please. I have set the budget low because it’s essentially already made I just need a few additions, happy to discuss price. Apologies if I don’t reply to everyone that gets in touch. Thanks.
12 days ago15 proposalsRemoteGame dev wanted
seeking unreal engine developer to handle minor subsystems
13 days ago9 proposalsRemoteNew video game code
Imagine an open-world game called "Urban Anarchy." Players navigate a sprawling city with advanced weaponry, customizable cars, and unique superpowers. The ultimate goal is to take control of various districts, battling rival factions. You can delve into crafting weapons, upgrading vehicles, and harnessing powers like telekinesis or speed boosts, enhancing both combat and exploration. Would you like to explore character progression or mission design next
14 days ago19 proposalsRemoteUnreal engine generalist wanted
we require the services of an unreal engine generalist to undertake a series of tasks from coding simple subsystems to asset integration and bug fixing in order to submit a proposal plz have a following available : a copy of modern rpg a portfolio of your past RELEVANT work we will not entertain placeholder proposals , people who represent ''teams'' and non english speaking sellers thanks
17 days ago11 proposalsRemoteopportunity
Mobile Horror Game with Unity AR Foundation
Position: AR Game Developer / Team Objective: Develop an immersive, location-aware mobile horror game Target Platforms: iOS and Android Key Requirements: Create location-based AR experiences for engaging gameplay Utilize Unity AR Foundation or Niantic Lightship for AR functionality Ensure compatibility with ARKit (iOS) and ARCore (Android) Integrate object detection SDKs for enhanced environmental interaction Optimize mobile performance and battery efficiency Implement API integrations for real-time capabilities Desired Skills: Expertise in Unity and Unity AR Foundation or Niantic Lightship Extensive experience in AR development, particularly with ARKit/ARCore Strong skills in mobile game performance optimization Proficiency with object detection SDKs for AR Experience with API integration and processing real-time data
20 days ago17 proposalsRemoteopportunity
Gamemaker: android port to iOS
We seek an experienced iOS developer to port multiple GameMaker Studio 2.3 games and extensions from Android to iOS. The games were created using GMS 2.3 and its Android export module. You will need to recreate these projects from their GMS project files for deployment on iOS devices using Xcode. Your task will be to analyze the existing Android code and resources, understand how they were integrated with GMS, and recreate equivalent functionality and interfaces for the iOS platform. You should be highly proficient in both GameMaker Studio and Xcode, with a solid track record of porting games between the Android and iOS ecosystems. Once completed, the ports must be fully tested. Proficiency with Objective-C or Swift is a plus. Only applicants with proven experience porting GameMaker games to iOS need apply for this project.
21 days ago14 proposalsRemoteMobile based game development
We are looking for a game developer for mobile both Android and IOS. The game will be based on 3 Comic books and the game will be 2D game. The developer will be willing to add more levels based on coming comic books .
24 days ago20 proposalsRemote
Past Projects
Export heavy blender file with character and animations
I have a blender file that has a character animated with 4 sequences of motion capture files. I want to export the entire animation as FBX + the 4 sequences individually. Needs a powerful computer. If entire animation is not possible then only 4 individual sequences will do. Can pay a small amount for this.
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Ищем разработчика игр. Первый опыт (game dev programmer)
[eng. below] Привет! Наша анимационная студия хочет попробовать свои силы в разработке игр. Есть идея. Ищем программиста. Команда русскоязычная, но мы в меру сил помогаем Украине победить в войне. Пишу, чтобы избежать возможных недоразумений. Итак, проект первый и, как нам кажется, несложный. Расскажу о механике, которую нужно запрограммировать. Требуется окно «чата», в котором из заранее появляются заранее заготовленные вопросы. Какой вопрос появится — выбирается случайно, но с учётом стадии игры и открытых возможностей. Нужен инструмент, который нам поможет быстрее структурировать реплики обоих персонажей. Кроме того, по мере продвижения по дереву диалогов, изменяется счёт. Некоторые реплики выдаются с заданной вероятностью, а некоторые доступны, если посетить определённую ветку. Игровое поле состоит из одного экрана. Возможно, будут всплывающие менюшки, плюс переход в основное меню. Структура напоминает Papers, please. Есть «дни», по окончании которых мы видим экран счёта, результаты действий. Также нужно будет во время диалогов показывать в окне «веб-камеры» заранее заготовленные портреты героев и фоны (мы нарисуем). Герои будут генерироваться: меняется причёска, цвет глаз, добавляются солнечные очки и. т. п. Само собой, понадобится добавить процедурную анимацию. Мы продумаем художественную часть, но надеемся на помощь с кодом. Несколько концовок — в зависимости от набранных очков отношений с разными персонажами. Такова оценка сложности. Подробности сюжета и пример дерева диалогов расскажу лично. Указанный здесь бюджет — заглушка. Будем договариваться. Не выдам тайну, если скажу, что мы не от хорошей жизни пробуем силы в смежной области. Наш проект будет полезен разработчику, набирающему опыт. Но нам важно, чтобы в конце игра была полностью готова для публикации. С уважением Михаил English version (keep in mind, we’re looking for a Russian-speaking specialist): Hi! Our animation studio is exploring game development, and we have an idea. We're looking for a programmer to join us. The team speaks Russian, but we support Ukraine in the war. I'm mentioning this to avoid any misunderstandings. The project is our first and seems relatively simple. Here's what needs to be programmed: a "chat" window where pre-written questions appear randomly, based on the game's progress. We need a tool to organize dialogue for both characters, where scores update as players progress. Some lines are triggered by chance, while others require visiting specific dialogue branches. The game takes place on a single screen, with occasional pop-up menus and a transition to the main menu. It’s structured similarly to Papers, Please, with "days" and an end-of-day summary screen. During dialogue, pre-made character portraits and backgrounds will appear in a "webcam" window (we'll draw these). Characters will be procedurally generated with variations like hairstyles, eye colors, and accessories. Procedural animation will also be required. We'll handle the artistic aspects, but we’ll need coding assistance. There will be multiple endings based on relationship scores with various characters. That’s the scope. We'll discuss the plot and dialogue tree details personally. The budget is a placeholder and negotiable. We're trying this new field out of necessity. This project would be ideal for someone building experience, but we do need the game to be fully publishable by the end. Best regards, Mikhail
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3D Game World Designer needed to reshape unity 3D environment
Are you a creative 3D game world developer with a passion for immersive and interactive games? We’re looking for a unity game world designer to breathe new life into the design of our 3D first-person game environment! Its a small, single space, self contained environment. Can be completed by player in 15 mins. Its not large. Your Role We need a talented, energetic, young graduate designer to reshape the geography of our research based game environment using our existing game world assets in unity. This is going to be rolled out on Android / Apple phones so we need someone who understand how to minimise CPU demand. Your Task ... - Reshape and shrink the existing 3D game environment to create a more dynamic, smaller space using our existing game world assets - seamlessly move and adjust existing triggers, animations and code interactions - Work with our existing narrative triggers by following our story script - Use your initiative and attention to detail - Work closely with our non-technical Creative Director to ensure the game world is reshaped in 2 weeks and enhances user experience Essential Skills & Experience: - Strong technical and practical experience working with Unity and designing 3D environments - You know what makes environments fun and engaging - Creative problem-solving: Ability to reimagine existing environments while maintaining harmony with our established gameplay elements - Time-sensitive focus. We need someone who can deliver high-quality work quickly. There is plenty of different game projects we need developers for. This could be a collaboration potential going forward. We'd love to hear from you!
Developer required to create an app for a childs game
Hi I have a client that is after a car game/app creating. I don’t have a budget from my client as of yet but I’m after high level costs to create this. This could be built as a html widget or as an app that would run on android. This would be aimed at 4 – 9 year olds and I have two scenarios for this. 1. Option 1: The child will be presented with a splash screen of a toys car. They would press start and are presented with an outline of a car as a configurator. They would then be able to choose from 3 – 5 parts of a car i.e. different bonnets, wheels, doors etc. This could be done by either pressing an area of the car or have images of the car parts on screen. Once the child has selected the part the child would then select a colour for that part. Initially I would work to the standard 16 colour range i.e. black, white, green, blue etc. As the child selects each part this would then build a car on the screen. Once the car is fully built then the child is able to rotate the car. There will be a reset button, that when pressed at anytime would then take the child back to the beginning of the configurator 2. Option 2 The child will be presented with a splash screen of a toys car. They would press start and are presented with an outline of a car. The child will have the option of selecting different types of car (initially based on five) . The child will select a template and this will then replace the outline of the car. When the child touches each part of the car i.e. bonnet, wheels etc they will then be able to change the colour of that part. The child will be able to rotate the car and by touching the different elements will have the ability to change the colour. The colour palette will be the standard 16 colours. There will be a reset button, that when pressed at any time would then take the child back to the beginning of the configurator These requirements are high level as I’m still trying to leverage the full journey from the client but the cars are a well known childs brand. As stated I’m only looking for high level costs so I can align the clients expectations.
Game developer with MMO Strategy Game development experience
I am looking for a game developer with hands-on experience in building MMO Strategy game development. If you have at least 5 years of experience in the game development and have built at least 3 MMO Strategy games before, then I think we can have a good collaboration. Please apply with your past projects and portfolio including the role in the projects. Thanks.
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8Bit, 16Bit or 32Bit Game / Pixel Art
I want a simple 8Bit - 64Bit game, (Whatever one works best for the designs) This is a game for my partner, very simple for them to walk around and reminisce locations and past events. Doesn’t need to be complicated at all just a simple WASD/Arrow and mouse controls or tap the screen controls. - 3 Character selection (same charter 3 different outfits) - 5-15 Locations, Top down view, Birds Eye and straight on - Locations all static, able to walk around but not travel with the character to each location. To get to each location you select it with the map - Designs ranging from a living room, park, city view, restaurant, shops. - Some things are able to be clicked and an action might happen. Click a note and it opens, click the cat and it meows etc.
I need a 3d game app developer
Hi I need a reliable game developer who can showcase past similar experiences for any games that is working smoothly It's a 1v1 versus card game that I want to be competitive and tactical. I'd like players to be able to play against other players as well as be able to play against some sort of non player AI. It's a relatively simple turn based game. I'd like it to look good and clean and possibly look flashy each time a high rarity card is played. The cards are pictures and not animated but might have some effects. I'd require a page where a person is able to create their deck. I'd require a home page where players can select to begin a battle, view their packs, as well as see their ranking and click on the battlepass to view progress. I'd require a pack system. This is a pack opening system with different packs offering different chances for different card rarities. The pack system is how users will obtain cards. This is important as this is the main source of monetization. I'd want users to get a dopamine hit when they open a rare pack in the hope they can add a rare card to the deck, or sell it on the store for lots of currency. Then I'd require a ranking system ladder. Where you win victory points for wins and lose points for losses. As you go up the ladder I'd like players to get rewards. They either get in game currency or packs. Players can sell cards they've acquired on the player store. This leads onto the fact that I'd require a store page. On the store page you'd be able to purchase packs with real money or purchase in game currency with real money. I'd then require a "user store" where users can sell cards they've acquired to other users for in game currency. Supply and rarity dictates price as well as what people are willing to play dictates price. I want to create super rare cards that users would want. I'm not sure if the user store and pack store should be different pages or not yet. I'd lastly require some challenges that users can complete as well as a monthly paid pass that users can rank through with completed challenge as well as through wins. Free users would get alot less out of the pass then someone who has paid for the pass. That's alot of information already and I hope it can assist in the quote and in making sure you're comfortable creating the app. Lastly I'd like it on IOS and android.
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Pokemon Go helper app
I have an idea for a helper app for pokemon go players and I need a developer to produce an IOS app which can screen record pokemon go, and report simple information about the pokemon being looked at as an overlay or notification. I can provide databases and servers etc, just need help with the ios development
Looking for somebody who has experiences in MMO & MMORPG
I am an owner of TimeGo Market company We are going to buy well-built MMO games full source codes. If you have any pre-completed MMO games, feel free to contact and share the details with me. I am happy to discuss about this Thanks
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UI Design Unity
Hello, I need someone to build a Unity UI Design, for a medivual RPG, Surivval, town building game, the UI should reflect the game design, UI elements needed: Player Backpack Generic Storage (should handle a range of "item" slots) Shop Interface - showing game items, the amount the seller has, the cost to sell, a prompt for amount if the seller has more than 1 Player On Screen Message UI - Crafting, area for output options, a info display with icon, tools and fuel inputs UI Stats - health, stamine, food, water UI Added items, when the player harvests / add item to BP a small icon with number to display Drag Drop Slot Quest Display Building Select - with different filter options A Build UI showing the building name and game items required to build A Town Overview / panels for different parts I would like the project to be supplied as a unity package, so built and designed in Unity, happy for you to use TMP Pro Happy to provide more screen shots of what I have, but they are placeholders to get it working, happy to supply the UI elements or let you design them as you wish, For reference: my Unity Canvas is set to scale with screen size, the reference resolution is: 3840x2160 with a match on height and 100 reference pixel per unit but if you think it should be different happy to follow your advice
Seeking Crypto Enthusiast for Game-Fi Project
Description: Are you passionate about cryptocurrency and gaming? We are looking for a dedicated Crypto Enthusiast to join our innovative Game-Fi project! If you have a deep understanding of blockchain technology, DeFi, NFTs, and the gaming landscape, we want to hear from you! Responsibilities: - Collaborate with our development team to integrate blockchain features into our gaming platform. - Conduct market research on Game-Fi trends and competitor analysis. - Assist in the creation of engaging content for our community and marketing efforts. - Provide insights on tokenomics and monetization strategies. - Engage with our community through social media and forums, answering queries and building enthusiasm around the project. Requirements: - Strong knowledge of blockchain technology and cryptocurrency. - Previous experience in Game-Fi or related fields is a plus. - Excellent communication skills, both written and verbal. - Ability to work independently and as part of a team. - Passion for gaming and understanding of gaming mechanics. Join us on this exciting journey to shape the future of gaming! If you are ready to dive into the world of Game-Fi and contribute your expertise, please apply with your resume and a brief cover letter highlighting your relevant experience. We can’t wait to build something amazing with you!