
Voiceover Artist Projects
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Personal Assistant to Dyslexic Creative Professional
Personal Assistant to Dyslexic Creative Professional (Freelance / Artist / Entrepreneur) Overview: Seeking a highly organised, proactive Personal Assistant to support a dyslexic creative professional working across freelance, artistic, and entrepreneurial projects. The role focuses on providing structure, clarity, and reliable follow-through — complementing a creative, visual, and fast-thinking working style. Purpose of the Role: To manage and streamline daily operations, communication, and administration, enabling the employer to focus on creative and strategic work. Core Responsibilities: Communication & Written Support • Draft, proofread, and edit professional emails, letters, and documents. • Turn spoken or visual ideas into clear written material. • Track correspondence, reminders, and responses. • Support funding, project, and freelance submissions. Organisation & Administration • Manage calendars, inboxes, and digital filing systems. • Maintain structured to-do lists and project trackers. • File and monitor contracts, invoices, and key documents. • Keep accurate records of meetings, notes, and project progress. Support for Dyslexic Processing Needs • Summarise complex information clearly and concisely. • Read, review, and explain formal documents. • Break larger goals into step-by-step actions. • Provide clarity and consistency in written and digital workflows. Project & Business Support • Coordinate creative projects, shoots, and events. • Track budgets, deadlines, and collaborators. • Assist with invoices, expenses, and liaising with accountants. • Support with grant or funding applications and record-keeping. Skills & Qualities Required: • Excellent written and verbal communication. • Strong organisation, time management, and follow-through. • Meticulous attention to detail and document accuracy. • Empathy, patience, and understanding of dyslexia or neurodiversity. • Discreet, reliable, and proactive problem-solver. • Skilled in digital tools such as Google Workspace, Microsoft Office, Trello, or Notion. • Comfortable balancing structure with creative flexibility. The Right Person: You bring order to ideas and calm to complexity. You’re observant, dependable, and confident managing detail, systems, and communication for a highly creative mind. This role is about bridging strengths — turning ideas into action and ensuring nothing slips through the cracks.
6 days ago14 proposalsRemoteI need a professional bag maker
’m an independent artist and designer based in London, and I’m currently developing a small collection of structured handbags using some unique vintage and textile materials that I already have. I’m looking for professional help with developing the first sample — particularly pattern cutting, construction and turning my initial design into a properly structured handbag. I already have a clear idea of the silhouette and proportions, and I’m hoping to work with someone who can help me refine the pattern and construction while keeping the original character of the design. I’d love to know if this is something you take on, and whether it would be possible to arrange a consultation or discuss the project and your rates. I’d be happy to send over some images and initial sketches of the design. Best, Jiyeon
a month ago2 proposalsRemoteProfessional Adobe Premiere Pro editor needed
PROFESSIONAL PREMIERE PRO EDITOR NEEDED FOR THREE ZAMBIA DOCUMENTARY FILMS We are looking for an experienced video editor to turn raw footage filmed in Zambia into three polished, professional films. The footage was captured by a young filmmaker during an extended work-experience placement. We need someone who can review and organise the footage, select the best interviews and B-roll, and help create a strong structure for each film. We can provide the key messages and write the linking scripts. The filmmaker can record any required voiceover once the editor has identified the best interview clips and created an initial structure. THE THREE FILMS 1. FLATDOGS CAMP BRAND DOCUMENTARY Target length: 3–4 minutes; maximum 5 minutes. Flatdogs is a safari lodge next to South Luangwa National Park. The footage includes interviews with several team members, the camp and accommodation, staff, wildlife, safari experiences and surrounding landscapes. We need an attractive, cinematic brand film that captures the people, atmosphere, wildlife and guest experience. It should combine the best interview clips with B-roll, music, natural sound, titles, branding and narration where required. It should feel warm, authentic and aspirational—not like a generic corporate video—and be suitable for the Flatdogs website, YouTube and promotional use. 2. PROJECT LUANGWA DOCUMENTARY Target length: 4–5 minutes; maximum 5 minutes. Project Luangwa is a charity supporting communities in Zambia’s South Luangwa Valley. The footage includes interviews with approximately five people, including representatives of the organisation and people who have benefited from its work. There is also B-roll of its education, community and environmental projects. The finished film should clearly explain what Project Luangwa does, who it supports, the impact of its work and why people should donate, fundraise or become involved. The editor will need to select the strongest interview content and combine it with B-roll, music, titles, branding and narration to create a positive, authentic and emotionally engaging film. 3. AFRICAN WILD-DOG COLLARING FILM Target length: approximately 1½–2½ minutes. This footage shows a wildlife-conservation operation in which an African wild dog was captured and fitted with a tracking collar. We need a short, compelling conservation film showing what happened and briefly explaining why wild dogs are collared and monitored. It should have a strong opening, a clear sequence, natural sound, suitable music, brief explanatory captions or narration and a concise ending. The animal and conservation team must be portrayed respectfully without sensationalising the operation. We would prefer a strong two-minute film to a longer version containing repetitive footage. EDITING REQUIREMENTS All three films must be edited professionally in Adobe Premiere Pro. Please do not apply if you intend to use iMovie, CapCut or another editing program. The work must include: * Review and organisation of the raw footage * Selection of the best interviews and B-roll * Collaborative story development * Professional video and audio editing * Audio clean-up and balancing * Colour correction and grading * Appropriately licensed music * Titles, interviewee names, captions and simple graphics * Subtitles where appropriate * Integration and enhancement of the recorded voiceovers * Two rounds of reasonable revisions per film * Final high-resolution 16:9 exports * Complete, editable Adobe Premiere Pro project files The Premiere Pro files must be clearly organised so the filmmaker can open them, understand how the films were constructed and make future amendments. Please include all graphics and details of any fonts, effects, plug-ins and music licences used. We can supply logos, interviewee names, background information, key messages and scripts. The filmmaker can also talk the editor through the footage. OPTIONAL EXTRAS Please quote separately for: * A 60-second social-media edit of the Flatdogs film * A 60-second edit of the Project Luangwa film * Short vertical edits of 15–30 seconds WHEN APPLYING, PLEASE PROVIDE: * Relevant examples of documentary, wildlife, conservation, travel, charity or hospitality films * A fixed price for each film individually * A discounted fixed price for all three films * Confirmation of what your quotation includes * How much raw footage your price assumes * Your estimated turnaround time * Number of revisions included * Confirmation that licensed music and editable Premiere Pro files are included * Your preferred method for transferring the footage Please do not provide only an hourly rate. We need a clear fixed-price quotation. There may be further work available if the project goes well.
6 days ago16 proposalsRemoteFreelance Motion Designer — Abstract Animation
1-minute sample, followed by 8 videos of approximately 5 minutes each About the project We’re looking for an experienced motion designer to create a series of highly abstract, visually sophisticated animated videos, built around supplied voiceovers. The project starts with a one-minute sample to establish the visual direction and animation quality. Once the sample is approved, you will produce eight full-length videos, approximately five minutes each. We’re looking for the precision, restraint, and polish associated with premium Apple or Meta motion design—but with an original visual language. Creative direction Very abstract. Minimal. Crisp. Beautifully animated. Rather than showing literal objects or illustrating the narration word for word, use movement, shape, light, texture, and composition to communicate ideas. The visuals might include flowing ribbons, transforming geometric forms, translucent layers, shifting patterns, fluid connections, or carefully controlled particles. These are starting points, not a prescribed style—we’re looking for someone who can bring a distinctive creative approach. Do not use paintings, framed artworks, photographs, characters, literal scenes, or stock-footage montages. Avoid generic explainer icons, dashboard-style interfaces, and template-driven animation. The animation should feel intentional and cohesive, with sharp details, considered lighting, smooth transitions, and confident use of negative space. Typography can be used sparingly, but the piece should be driven primarily by abstract motion rather than text on screen. Abstract should not mean random: changes in rhythm, form, scale, and connection should support the ideas and emotional progression of the voiceover. Project structure Phase 1: One-minute sample Create a fully animated 60-second sample, using supplied narration. This is not just a storyboard, a set of still images, or a slideshow. It should demonstrate the proposed visual language, animation quality, pacing, transitions, and synchronization with the voiceover. We will agree on a concept and a small selection of style frames before you animate the sample. The approved sample will establish the design and quality standard for the full series. Phase 2: Eight five-minute videos Following sample approval, produce eight videos of approximately five minutes each—around 40 minutes of finished animation in total. The series should feel visually consistent while introducing enough variation to keep each video engaging. We need someone who can sustain a strong abstract visual language across longer sequences, rather than repeating a short loop or stretching a few ideas. Audio and materials We will provide the scripts, voiceovers, and available reference material. Keep the supplied voiceovers unchanged. Do not rewrite, rerecord, replace, speed up, or retime the narration. Build the visual pacing around the existing delivery. Any additional music or sound design should be agreed upon before use. Deliverables Provide the completed one-minute sample and, following approval, all eight full-length videos. Final delivery should include high-quality 16:9 MP4 exports at a minimum of 1920 × 1080, plus organized, editable project files and associated assets. Please identify any third-party assets, licensing requirements, or generative tools used. Final work must be suitable for commercial use. Who we’re looking for You should have a strong portfolio in abstract motion design, experimental animation, premium technology films, or design-led 2D/3D work. Excellent composition, timing, transitions, and attention to detail are essential. We’re particularly interested in designers who can develop an original visual system and carry it through a substantial series. After Effects, Cinema 4D, Blender, Houdini, or an equivalent professional workflow are welcome. To apply Please send 2–3 relevant examples of abstract animation, clearly stating your role in each, and a brief description of your proposed approach. Include separate pricing for the one-minute sample and the eight five-minute videos, along with your availability, estimated production schedule, revision allowance, and source-file handover details. We’re looking for a creative partner for the full series—not just a one-off sample.
12 days ago17 proposalsRemoteopportunity
Create a Modular Organic Blood Tunnel for Unreal/Godot (GLB)
I'm building a stylized 3D action game in Unreal/Godot and need a professional 3D artist to create ONE modular tunnel segment. The tunnel represents the inside of a blood vessel/body and will be repeated endlessly in-game. Requirements: - Deliverable: .blend + .glb - Game-ready topology (clean quads where practical) - Low/medium poly (artist's recommendation) - Rounded rectangular tunnel - Flat floor - Vertical walls that curve into a rounded ceiling - Both ends MUST be identical so the tunnel tiles seamlessly end-to-end - Hollow interior - Approximately 20m long × 6m wide × 4m tall (can adjust if needed) - Organic tissue look with veins, folds, fatty deposits, soft growths and glossy wet surfaces - Stylized/cartoon realism (not horror) - PBR textures included (Base Color, Normal, Roughness, AO if available) - UV unwrapped This is intended to be the first environment piece of a larger game. If we're happy with the work, there will be many more tunnel rooms, obstacles, decorations, enemies and environment assets. Please include: - Examples of modular environment work - Game assets you've created - Estimated turnaround - Fixed price quote I've attached concept/reference images showing the style I'm after.
a month ago17 proposalsRemote1990s Pixel Art Point&Click adventure style image/animation
ATTN: The mentioned price is for the FIRST STEP only: the empty/static room described below. Future work such as characters, animations and additional room assets will be commissioned and paid separately. I am looking for an experienced pixel artist to create the final production version of a room/environment for an interactive AI character project. A reference image is provided. Most important Please stay VERY close to the supplied reference image. I already strongly like its composition, layout, proportions, perspective, atmosphere, furniture placement, colors and overall pixel-art style. I am NOT looking for a redesign or a new interpretation. Treat the reference as a concept painting that now needs to become a clean, production-ready asset. You may work directly from the supplied image: paint over it, reconstruct parts, reuse suitable areas, clean them up or redraw them. The goal is to preserve the visual identity of the reference as closely as possible. ==Technical format== Final master: PNG 2600×900 pixels 1 image pixel = 1 world unit create directly at this size crisp pixel-art edges no blurry scaling no photographic filtering Target quality: polished 1990s point-and-click adventure background. The supplied reference is the primary visual reference. ==First commission: static room== For this first job I only need the permanent room/background. KEEP: left, back and right walls floor and room perspective large rear window and frame curtains permanent bookshelves books and fixed shelf decoration wall decorations, maps, paintings permanent woodwork/trim fireplace structure and mantel desk on the right side near the window permanent rear-room decoration The desk, bookshelves and curtains are part of the static room. REMOVE because these will become separate assets later: large armchair near fireplace small side table footstool/ottoman desk chair bed foreground plants foreground furniture/decorations anything intended for parallax or character occlusion Please naturally reconstruct any hidden wall/floor/background so the room looks as if those objects were never present. ==Fireplace and lighting== The fireplace structure stays, but it must be OFF: no flames no glowing embers no fire glow no orange fire illumination Fire, smoke, embers and glow will be separate later. Physical lamps may remain, but ALL lamps should be OFF. Please avoid strong artificial or night-specific lighting. The base artwork should remain reasonably lighting-neutral because later the application will support morning/day/evening/night, lamps on/off and fireplace on/off. ==Window== The window belongs to the room, but the exterior view will later be replaceable. Ideally prepare the window so another image can be composited behind/inside it. Future variants may include day/night, seasons, rain and snow. If practical, provide a window mask or transparent-window version. ==Perspective== Preserving the reference perspective is extremely important. The room should still feel like: the rear wall is deeper in the scene the room opens toward the viewer the floor expands toward the camera left/right sides create believable depth all architecture shares one coherent perspective Do not flatten it into a simple side view. ==Style== High-quality detailed pixel art: classic 1990s point-and-click adventure Victorian/Edwardian study eccentric gentleman/professor atmosphere dark wood, books, maps, brass, rich fabrics scholarly, slightly mysterious, cozy and sophisticated Again: do not reinvent the reference. Productionize it. ==AI== AI tools are allowed AI-assisted workflows are completely fine. You may use image generation/editing, inpainting, reconstruction, paint-over, manual pixel work or hybrid workflows. Only the final quality and technical usability matter. ==Deliverables== Minimum: Final static room master, PNG, 2600×900 Window/exterior mask or transparent-window version if practical Please keep working files if possible, because this project will continue. ==Ongoing work== This is intended to become an ongoing commission. Future paid work may include: Person (eccentric, professor like character) design and turnaround walking, idle, speaking, listening and thinking animations sitting, reading, drinking tea desk/window interactions bed/sleep/wake animations cat character and animations armchair, desk chair and bed assets foreground/parallax/occlusion assets fireplace flames, embers, smoke and lighting lamp states day/night, seasonal and weather variants Consistency with this room will be very important. ==Other details== Priority: Match reference composition Match reference style Correct perspective Production usability Creative reinterpretation Please improve and productionize the existing concept — do not redesign it. The closer the finished room is to the supplied reference image, the better. If you have any questions, please get in touch :)
2 hours ago7 proposalsRemoteopportunity
Shopify Developer Required –Artwork Configurator
I am looking for an experienced Shopify developer/designer to create a premium contemporary website for an established artist. The website will showcase original artworks and a new collection of personalised lettered resin artworks, which customers can configure and purchase online. The overall appearance should be minimal, contemporary, gallery-led and highly visual, using large photographs of artworks displayed in contemporary interiors. It must work exceptionally well on both desktop and mobile. CUSTOM ARTWORK CONFIGURATOR This is the most important element of the project. Customers need to create their artwork by selecting: 1. Artwork Size * 400 × 400 mm * 500 × 500 mm * 600 × 600 mm Each size will have a different base price. 2. Artwork Colour Choice of predetermined colours, preferably displayed as visual colour swatches. 3. Personalised Words/Phrase Customers enter their own wording. The system must calculate an additional price per letter/character and add this automatically to the artwork price. Different artwork sizes may have different maximum character limits. 4. Frame Colour Choice of three frame colours/finishes, each potentially having a different price. DYNAMIC PRICING The price should automatically calculate: Artwork size + options + number of letters + frame = final price The customer should see the price update immediately when changing their selections. All prices/options must be easily editable through Shopify without requiring a developer. LIVE ARTWORK PREVIEW Ideally, customers should see an approximate live visual representation of their artwork while configuring it. For example, entering their phrase and changing the artwork or frame colour would update the preview. I am open to recommendations regarding whether this should be custom-developed or use an existing Shopify product personalisation/configurator app. WEBSITE DESIGN The homepage should include: * Large in-situ images of artworks in contemporary interiors * Examples of available artworks * Prominent Create Your Own Artwork section * Original artworks for sale * Artist biography/story * Social media/Instagram integration * Premium contemporary gallery presentation There will also be a section selling one-off original artworks with multiple photographs, dimensions, medium, description, price, framing and delivery information. Sold original artworks should have the option to remain displayed and be marked SOLD. SHOPIFY / E-COMMERCE The website must be fully integrated with Shopify, including: * Shopify checkout/payments * Apple Pay/Google Pay where available * UK and international sales * Delivery calculated at checkout * VAT/tax configuration * Order confirmation emails * Discount codes * Inventory management * Customer order records The customer’s complete personalised specification — wording, size, colour and frame — must be clearly recorded against their Shopify order. MOBILE The mobile experience is extremely important as much of the traffic will come from social media. The complete artwork configuration and purchasing process must be simple and intuitive on smartphones. FUTURE DEVELOPMENT The website should allow additional sizes, colours, frames, lettering styles and artwork collections to be introduced later. It should also have good foundations for Google SEO, Analytics, Meta/Facebook tracking, email marketing and abandoned-cart functionality. I need to be able to manage the website myself after launch, including adding artworks, changing prices/options, uploading photographs and editing content. DESIGN DIRECTION Minimal / contemporary / premium / gallery quality / highly visual. It should feel like a high-end contemporary art/design brand rather than a generic Shopify store. PLEASE INCLUDE IN YOUR PROPOSAL Please provide: * Examples of relevant Shopify websites you have developed * Examples of product configurators/personalisation systems * How you propose building the artwork configurator * Whether you recommend bespoke development or a Shopify app * How the live artwork preview would work * Estimated total cost * Any ongoing app/software costs * Estimated timeframe * Post-launch support * Confirmation I will have full Shopify admin access and ownership of any bespoke code Please only apply if you have strong Shopify development experience, ideally involving personalised products, dynamic pricing or product configurators.
23 days ago42 proposalsRemote