
Game Tester Projects
Looking for freelance Game Tester jobs and project work? PeoplePerHour has you covered.
I need some one to test Klarna in France
We require an experienced tester in France to perform a one‑time end‑to‑end verification of Klarna checkout on our website. Klarna will be enabled for the French region but we lack a local account; the tester must use a valid French setup to confirm payment flow, UI localization, shipping/payment status updates, and error handling across desktop and mobile. Deliverables: detailed test report with steps, screenshots, and any reproducible issues. French locale familiarity and prior Klarna experience preferred.
2 days ago13 proposalsRemoteopportunity
Node.js / TypeScript Dev for Browser Based MMO Game Backend
I’m developing an MMORPG RTS, a browser based multiplayer strategy game. The project is already in development and has an existing Node.js / TypeScript codebase and game engine. I’m looking for an experienced developer to help continue the backend development. The game runs in a shared universe where players manage buildings and units, research technology, move fleets, fight other players and compete for territory. Actions continue to resolve while players are offline. A core requirement of the game is deterministic, server authoritative simulation. Combat, movement, resource production and other game systems need to produce consistent results from the same inputs. The existing engine is structured as pure TypeScript and is shared between server side systems and the combat simulator. The game specification is already extensive. It defines fleet movement, resource production, construction and research queues, combat, colonisation, espionage, player protection, territory, sensors and other systems. For example, fleet travel uses deterministic coordinates, ship speeds and technology modifiers, with the slowest ship determining fleet speed. The work will involve: - Working with the existing Node.js / TypeScript codebase - Extending and completing backend game systems - Implementing mechanics from an existing specification - Maintaining deterministic game engine behaviour - Working with persistent timed events, queues and fleet movements - Integrating game-engine logic with the API/database where required - Fixing bugs and inconsistencies in existing systems - Writing or maintaining automated tests for important game rules - Helping prepare the backend for multiplayer testing and eventual production use This is not primarily a graphics/game engine role. The game is browser based and interface driven. I am specifically looking for someone strong in backend application architecture and TypeScript/Node.js. Required experience: - Strong Node.js and TypeScript - Backend/API development - Relational databases and data modelling - Automated testing - Git - Ability to understand and work safely within an existing codebase - Experience implementing business/game rules from written specifications Experience with persistent multiplayer games, simulation systems, background workers/queues or server-authoritative game logic would be useful, but is not essential if your backend fundamentals are strong. When applying, please answer these three questions: 1. Tell me about the most technically relevant Node.js/TypeScript project you have personally worked on. What parts did you implement? 2. How would you approach testing a deterministic game engine where identical inputs must always produce identical outputs? 3. Have you worked with systems involving scheduled/background processing, queues, timed events or persistent multiplayer state? If so, briefly explain. Please don't send a generic agency introduction. I'm interested in the developer who would actually be working on the project.
14 days ago41 proposalsRemoteI need to create 100 variations for one robot
I need to create Assets for a game fast and quick . If you can deliver in 1-2 hours you are the man. I need 50-100 robots , full body and disassembled, I mean head , torso , hands , legs, torso.
8 days ago9 proposalsRemoteLong Form Video Editor
I’m looking for a reliable video editor for my YouTube gaming channel, TwoPlayerChaos, where me and my little brother stream games ranging from horror games to Roblox. Most of the content will come directly from our livestreams, so I need an editor who can go through longer streams, identify the funniest, scariest, or most entertaining moments, and turn them into strong YouTube videos. The editing should include clean cuts, good pacing, zooms, sound effects, captions when useful, and comedic timing without making the video feel overly edited. You should understand gaming content and know how to cut out slow or unnecessary parts while keeping the video entertaining. I’ll provide the stream footage and references for the style I want. Good communication, reliability, and creativity are important. If we work well together, I’m looking for someone who can edit for the channel consistently long-term. Videos should be similar to Folytn and JoeBartgames.
19 days ago14 proposalsRemoteTest a dating app
Project Title: QA Testers Needed for Dating App CIS Market (excluding Russia and Ukraine) — Manual Testing Project Description: Hi I'm a product owner based in Silicon Valley, California. I'm launching a new dating app that will operate only in the CIS market (excluding Russia and Ukraine). I need 3–5 reliable QA testers specifically from these countries: Kazakhstan, Uzbekistan, Kyrgyzstan, Tajikistan, Azerbaijan, Armenia, Georgia, Belarus, Moldova, and others. Why you: It's important to me that the app is tested by people who actually live in these countries, understand the local mentality, culture, language, and the way people here date. I want to build a product that is genuinely convenient and useful for your country and your people not just "another app." That's why your opinion and your perspective are critically important to me. This is not a "click and forget" gig. I take my project seriously I invest my time, money, and soul into it and I'm looking for equally serious people who want to build something worthwhile. Scope of Work: Must have an iOS device. Complete the full user flow: registration → profile setup → browsing → matches → chat → settings. Test edge cases (empty fields, bad photos, rapid tapping, network switching, etc.). Document bugs with screenshots or screen recordings and clear reproduction steps. Submit a structured report (template provided). Separately provide feedback as a resident of your country: what's convenient, what's not, and what would be useful specifically for your market. What I'm looking for: Basic understanding of manual QA and software testing. Ability to write clear bug reports (not just "it doesn't work"). Residency in a CIS country (excluding Russia and Ukraine). Own iOS smartphone. Stable internet connection. Attention to detail quality over speed. Experience with TestFlight or Google Play Console internal testing is a plus, but not required. What I offer: $45–65 per tester depending on the depth of your report. $25 bonus for each critical bug you find and document properly. Clear test plan and report template no guessing required. Potential for long-term collaboration on future app releases. To apply, please include: Country of residence. Device model and OS version. A short note about your QA or testing experience (personal projects count). One example of a bug report you've written (or describe how you would report an app crash). Start your bid with "QA Dating App CIS" so I know you read the full post. Serious applicants only. I will review the quality of your report before releasing payment. I take my project seriously and I'm looking for the same kind of people.
16 days ago9 proposalsRemoteBuild Backpack with Pedro Interactive Travel Game
I’m looking for a web developer to build Backpack with Pedro, a new travel-themed website centred around a free weekly interactive location-guessing game. I already have the branding, character/mascot, concept and visual mock-ups showing how I would like the website/game to look. I am looking for someone who can turn these designs into the real thing. The main concept: Each week, players are given three clues through our social media channels to Pedro’s mystery location somewhere in the world. They then use an interactive map covered by a grid to try to identify Pedro’s location. Players should be able to zoom/move around the map and select one individual grid square as their guess. Their selection should be recorded. Once a user clicks on a grid square, a pop up box needs to appear that asks for their "Full Name" and "Email Address" in order to submit their guess - these details should then automatically send to my email address, allowing me to verify the fastest correct answer. The website should initially include: • Layout for desktop and mobile • Interactive world map with zoom and movement • Grid overlay on the map • Ability for a player to select an individual grid square • Three weekly clues displayed alongside the game - I need to be able to change these clues each week myself without any coding - just a simple text box • Recording of each player's selected square • Links to Instagram, TikTok and YouTube The game will initially be free to enter, with prizes awarded to winners. I would like the website to be just ONE PAGE only - It doesn't need to be mega complex. The user journey just needs to be as simple as: - Enter website - Look at clues box - Zoom around world map to select their chosen square - Submit guess That is it. From my side as the owner, my journey just needs to be: - Manually change the weekly clues - Check my email for submitted answers Please let me know the following: - How you would log which square has been selected when the user makes their guess - could this come through on email with the submission form? - Your estimated development time. - Your fixed-price estimate for the initial version. - Please include examples of relevant websites or interactive projects you have previously built.
25 days ago52 proposalsRemoteQA Analyst – Moodle/LMS Grading Plugin Testing
We are looking for an experienced QA Analyst / Software Tester to test a custom grading application/plugin integrated with Moodle and other LMS environments. The application includes student and instructor workflows, exercise submissions, automated grading, scores, feedback, assignment settings, and different exercise/question types. We need someone who can understand the LMS workflow from both the student and instructor perspective, identify functional and usability issues, and perform detailed end-to-end testing. Key Responsibilities: * Test Moodle/LMS plugin functionality end-to-end * Test Student and Instructor workflows * Test assignment and exercise settings * Validate grading, scores, points, submissions, and answer keys * Test correct/incorrect answer and feedback behaviour * Test attempts, locking/read-only behaviour, dates, and release settings * Test different question/exercise types * Verify configuration changes from Instructor/Admin side correctly affect the Student side * Perform regression testing after fixes and new releases * Identify UI/UX inconsistencies and edge cases * Document bugs clearly with steps to reproduce, screenshots/videos, expected results, and actual results * Work directly with our development/project team to verify fixes Required Experience: * Strong manual QA/testing experience * Previous experience testing Moodle, LMS platforms, or LMS plugins * Good understanding of assignments, grading, submissions, attempts, feedback, and instructor/student roles * Experience creating test cases and regression test suites * Ability to investigate workflows rather than only testing from provided steps * Strong attention to detail and clear written communication Experience with Moodle plugins, LTI integrations, automated grading tools, Canvas, D2L/Brightspace, Blackboard, or similar LMS platforms would be a major advantage. When applying, please include: 1. Your Moodle/LMS testing experience 2. Examples of LMS/plugins or grading systems you have tested 3. Your approach to testing a grading workflow 4. Your availability and hourly rate We are specifically looking for someone who understands QA + LMS workflows, rather than a general website tester.
19 days ago14 proposalsRemoteopportunitypre-funded
Movie Sponsorship Calls (Birmingham, UK Area)
? SALES PEOPLE WANTED – FOOTBALL MOVIE SPONSORSHIP | BIRMINGHAM & BLACK COUNTRY We’re looking for confident, motivated sales professionals to help secure business sponsorship for an exciting upcoming independent feature film, Generation Game – an 80s-inspired retro football comedy. ⚽ The opportunity You’ll approach businesses across Birmingham, the Black Country and surrounding areas, presenting a range of movie sponsorship and promotional packages. We’re particularly interested in people with experience in B2B sales, sponsorship, advertising, media sales, sports partnerships or business development. ? Payment We’re looking to agree a commission-based arrangement, giving the right salesperson strong earning potential for every sponsorship package secured. For candidates with the right experience and contacts, we may also consider a small initial fee alongside commission. ? Location You should ideally be based within 100 miles of Birmingham, UK and have a good understanding of the local business community. ? Why get involved? This is an opportunity to become part of Generation Game at an exciting stage of the project, helping us build relationships with businesses that want to associate themselves with a distinctive British football comedy with a strong 1980s flavour. We’re looking for people who are proactive, comfortable speaking directly with business owners and decision-makers, and capable of taking a prospect from the initial conversation through to securing the sponsorship. Interested? Please send a brief introduction covering: • Your sales/business development experience • Any sponsorship, media, advertising or B2B experience • Your location • Any existing business contacts or networks in Birmingham/Black Country • Your preferred commission/fee arrangement If you love football, film, the 1980s or simply the challenge of closing deals, we’d love to hear from you. ?⚽ Generation Game – 80s football, comedy and a movie project you can genuinely help bring to life.
24 days ago5 proposalsRemoteWix / Squarespace Developer + Lead Researcher -(UK First Aid Co)
Tech‑savvy Wix or Squarespace developer and lead researcher required for a Bromley paediatric first‑aid company. Create and deploy a high‑converting single‑page site using supplied brand copy, images, logo and video: hero with headline/subheadline and media, course listings, children’s workshop section, integrated Stripe/PayPal/Gumroad link to a £9.99 Reach4daBeat Board game PDF, and a group booking form. Provide a clean UK B2B spreadsheet of 75 local contacts within 5 miles of Bromley (nurseries, primary schools, IFAs, youth sports clubs) including organisation, contact, direct email, phone and suburb. Demonstrable prior single‑page Wix/Squarespace builds, strong UK lead‑gen research skills, 3–5 day turnaround and a portfolio of 2–3 live landing pages required. Individual freelancers only.
11 days ago34 proposalsRemoteSenior UI/UX Designer – Web3 / GameFi Platform V2
We are developing V2 of a modern decentralized gaming / GameFi platform and are looking for an experienced Senior UI/UX Designer to improve the overall user experience, visual design, usability, and responsiveness of the platform. The current V2 has an existing frontend and functionality, but the UX/UI needs significant improvement. We want to transform it into a polished, modern, intuitive, and professional GameFi product. Responsibilities Review the existing V2 frontend and identify UX/UI issues. Redesign the platform with a modern Web3/GameFi visual style. Improve navigation, information architecture, user flows, and overall usability. Design responsive interfaces for desktop, tablet, and mobile. Improve dashboard, wallet, gaming, staking, profile, and account experiences. Create clear and intuitive user flows for blockchain transactions. Improve loading states, animations, transitions, empty states, and error handling. Establish a consistent design system including typography, spacing, components, buttons, cards, forms, and navigation. Create high-quality designs in Figma. Provide developer-ready designs and specifications. Work closely with our frontend developers to implement the new UX/UI. Review implemented designs and provide UI/UX feedback during development. Optimize the interface for performance and a smooth user experience. Key Areas to Improve Landing page User dashboard Wallet connection Game interface Staking interface Rewards and earnings Referral / affiliate dashboard User profile Transaction states Notifications Mobile responsiveness Loading animations Navigation and onboarding Experience with: Web3 / Blockchain GameFi / Gaming DeFi Wallet integrations Staking interfaces NFT platforms Crypto dashboards React / frontend development Design systems Deliverables Project: V2 UX/UI Redesign Position: Senior UI/UX Designer / Product Designer Work: Remote Engagement: Freelance / Contract Start: ASAP Project Type: Web3 / GameFi / Decentralized Gaming We are looking for someone who can take the existing V2 product and turn it into a professional, modern, intuitive, and production-ready GameFi experience.
a month ago35 proposalsRemoteopportunity
Long-Term Thumbnail Designer For Fragrance Youtube Channels
Hi, I am a professional YouTube Video Editor managing post-production for major creators with 300k+ and 600k+ subscribers in the fragrance and luxury lifestyle niche. I am looking for a reliable, long-term Thumbnail Designer to create high-CTR thumbnails. We operate on a 3-way A/B testing model (YouTube's Test & Compare feature), meaning we need 3 visually and conceptually distinct variations for every single video. What we need: - Niche: Fragrance, fashion, luxury lifestyle. We need a clean, premium, high-end aesthetic (NOT gaming, NOT over-edited neon styles). - Volume: ~10 videos per month (~30 thumbnails in total) - can be more - Process: I will provide the raw screenshots/assets and the 3 conceptual directions. You will deliver 3 high-res JPEG variations. - Budget: $15 per individual thumbnail ($45 per video set of 3) but give me your price you expect for one thumbnail. Please apply ONLY if you have a portfolio with proven YouTube thumbnails. Experience with product-based or lifestyle channels is a massive plus. Type the word 'FRAGRANCE' at the very beginning of your proposal so I know you read the whole job post. Looking forward to a long-term partnership! Price is shown for 30 thumbnails done during the month. Also see example of how the thumbnails look right now.
a month ago54 proposalsRemoteIdentity & Graphic Development.
Project Description We are looking for a graphic designer to professionally refine and develop an existing visual concept for Incessant Music, a UK music company. This is not a logo redesign or website redesign. The website, brand identity and core visual direction already exist. We need a designer who can understand the concept we have developed and elevate its execution rather than replace it with a new design direction. At the centre of the concept is a concentric-ring graphic derived from our existing brand mark. This graphic develops progressively across our five service areas, moving from one ring through to five rings. Each of the five services has its own distinct colour, creating a recognisable visual identity for that service while remaining part of one connected system. Ring Progression & Colour Hierarchy The system progresses from one ring for Service 1 through to five rings for Service 5. As additional rings are introduced, they should not all inherit the service colour or become equally prominent. In every service graphic, only the outermost ring carries the distinct colour assigned to that service. The preceding inner rings — whether there are one, two, three or four — should remain extremely subtle, low-visibility and largely neutral/ghosted. Their purpose is to create a sense of progression, depth and continuity between the five services, not to compete visually with the coloured outer ring. By Service 5, for example, the viewer should see one clearly defined coloured outer ring with four much more subdued rings sitting behind/within it. Visual Direction We want the ring system to have a sense of depth, dimension and atmosphere — almost suspended or floating within the space rather than simply sitting on a flat background. We are interested in the sophisticated use of light, transparency, reflection, depth and subtle environmental illumination to achieve this. The treatment should feel three-dimensional and atmospheric without becoming overly glossy or overpowering. The coloured outer ring should provide the principal visual energy, while the ghosted inner rings contribute depth and structure. The finished direction should feel premium, contemporary, atmospheric, editorial and rooted in the music industry. We are specifically not looking for a gaming, crypto, sci-fi or heavily neon aesthetic. We are looking for someone with a strong eye for brand identity, composition and sophisticated digital graphics, who is comfortable developing an established creative direction rather than starting again. References Supplied We will provide: Existing service-page concept — showing how the graphic system integrates with the website and demonstrating the 1–5 ring progression across the five services. Ring treatment reference — demonstrating the type of dimensional, translucent/glass quality we are exploring. Original Incessant Music vector brand mark (SVG) — showing the source of the concentric-ring visual language. Atmosphere / depth reference — the blue floating-object image supplied with the project. This is provided only as a reference for atmosphere, spatial depth, environmental light and the feeling of an object suspended within a space. It is not a reference for the shape or design itself. These references are intended to communicate the creative principles rather than prescribe the finished execution. We want the selected designer to bring their own professional judgement and creativity to how these qualities are achieved. What We're Looking For When responding, please include any examples of previous work demonstrating sophisticated digital graphics, brand-system development, dimensional graphic treatments or the refinement of an existing visual identity. The successful designer should be able to look at the supplied material and recognise that the objective is to elevate and professionally execute an existing concept — not replace it with an unrelated new one.
21 days ago36 proposalsRemote
Past "Game-tester" Projects
Roblox Game Traffic
Simple, I need traffic pushed to a Roblox game. 100K active gamers is the goal. Great new game, easy to play, no age restriction. If interested, provide plan, start immediately. DO NOT reply if you cannot deliver, only vetted, documented professionals will be considered, more projects to follow.
pre-funded
Mobile Game 3D Artist – High-Quality Static Game Assets
We are looking for a highly skilled UK-based 3D artist to produce polished, high-quality static 3D images and game-ready visual assets for a premium mobile game currently in development. This is not a one-off casual task. We are looking for someone capable of building a long-term working relationship with us, with the potential for a significant amount of future work for the right person. The successful candidate must be able to deliver premium-quality visuals suitable for a commercial mobile game, with strong attention to polish, consistency, style, and production deadlines. Minimum Requirements Applicants must meet all of the following requirements: - UK-based - Fluent English - Proven experience creating high-quality 3D static images/assets for mobile games - Strong portfolio showing previous relevant work - Able to meet deadlines consistently - Contactable by phone - Willing to have a telephone conversation before acceptance - Willing to sign an NDA before receiving detailed project information - Able to follow a clear creative brief and deliver polished, production-ready work - Comfortable working on an ongoing basis if the relationship is successful The Work The work will involve creating polished 3D static visuals for a premium mobile puzzle game, including game elements, icons, visual assets, promotional assets and other related game imagery. We need someone who understands the standard required for mobile games: clean presentation, strong readability, premium finish, consistent style, and assets that look professional at small screen sizes. What to Include in Your Application Please include: 1. Links to previous relevant work 2. Confirmation that you are UK-based 3. Confirmation that you have mobile game sector experience 4. Your availability and typical turnaround times 5. Your preferred working process 6. Your day rate, project rate or indicative pricing structure 7. A short paragraph explaining why you would be the right person to build a long-term relationship with us. Important Applications that do not meet the minimum requirements will not be responded to. Generic, prefabricated or copy-and-paste responses will not be responded to. Applications without portfolio links will not be considered. A telephone conversation will be required before any work is agreed. An NDA must be signed before detailed project information is shared. For the right artist, this can become a long-term relationship with regular future work as the game and wider studio pipeline develop. Please reply with your portfolio, relevant mobile game experience, availability and a short note explaining why you are the right fit. Thanks for reading.
Format R4Beat! Board Game onto Single Printable A4 Sheet
Task 1: ogo Swap on Game Board: Open our existing master print file (.PDF). Replace the old "Reach4daBeat!" board header/logo graphics with our updated R4Beat! logo artwork. Ensure margins, bleed, and print alignments remain exact for A4 home/school printing. Export Updated Assets: High-resolution, print-ready PDF (CMYK, 300 DPI) for buyer download. Updated master vector source file (.AI or .EPS).Re-layout the R4Beat! board game artwork from its original Reach 4da beat game board into a clean, single-page A4 PDF (Print & Play download) that requires zero page taping or cutting out card decks. Layout Specifications: Dimensions: Standard A4 (210mm x 297mm) with a 10mm print-safe margin. Top Header: Updated R4Beat! logo + tagline (The CPR Rhythm Game). Center Area: Prominent QR Code labeled: "Scan here to start the R4Beat! CPR Music Track". Quick 4-step Rules Box (Roll die, move counter, follow space action to the beat, reach FINISH). Game Track: 20-space serpentine path wrapping around the A4 page featuring key First Aid / CPR action steps (DRSABCD sequence). Bottom Margin (Security Watermark Zone): Leave clear space across the bottom for dynamic email watermarking (Licensed to: customer@email.com). Deliverables: 1x Print-Ready PDF (300 DPI, CMYK) 1x Vector Source File (.AI or .EPS) Can you deliver within 24hrs ?
Logo design plus PSD word
I need someone to work on a logo design An image has been attached. have a look at it. The image is called VG VA it means video game video archive so its a site for an video game video archive so I want to use the play button triangle icon and put it into a 16:9 format. I also have some PSDs which need updatting and a banner to be made. the banner ad needs to be 2560 by 900 pixels and you wll be provided with the assets for the banner THE LOGO IS PRIORITY
Recruit 5 UK trade businesses to test a quote follow-up app
I'm looking for a UK-based freelance user researcher or recruitment assistant to find five genuine tradespeople or trade-business administrators to test an early-stage web app. The app helps small businesses track customer quotes and know when to follow them up. Each tester must: Be involved in sending or managing quotes for a UK trade or local service business. Add one fake quote using fake customer details. Test the reminder and follow-up process. Test opening a prepared message in WhatsApp. Spend approximately 10–15 minutes using the app. Give genuine feedback afterward. Each tester must answer: Was it easy to add and track a quote? Was it clear when the follow-up was due? Did the suggested messages sound natural and useful? Was anything confusing or missing? Would you consider paying £7–£10 per month for a finished version? Why or why not? Would entering every quote feel like extra work? What would make it quicker? Deliverables: Five completed tests from suitable UK businesses. The trade or business type of each tester. Their answers to all six questions. A short summary of repeated problems or suggestions. Confirmation that each tester completed the test. No real customer information must be entered. Testers must use fake names, numbers and job details. The fixed total budget is £150 maximum. This includes five £10 participant incentives and the freelancer’s recruitment, coordination and feedback collection. Payment is for five completed tests and all agreed deliverables. There will be no additional payment beyond £150. The app link will be shared with the selected freelancer. All communication and payment must remain through PeoplePerHour.
opportunity
USA Only -iPhone 17 - Voice, SMS, Data tests using supplied eSIM
We are seeking a manual tester based in the USA, using the Apple iPhone 17, you must own this device. You will execute testing for Voice, SMS, Data. Using a supplied eSIM. The testing will consume a maximum of 2 hours. The testing evidence will be supplied to us via screenshots from the device which you will be instructed to take during the testing.
Mobile Game Marketing & Community Manager – Pre-Launch
Mobile Game Marketing & Community Manager – Pre-Launch I'm looking for a freelance Mobile Game Marketing & Community Manager to help me build an audience and community around a new mobile game currently in development. This is NOT an SEO role and I'm not looking for someone to improve Google rankings or sell generic digital marketing packages. I'm looking for someone who understands gaming, social media, creators/influencers and online communities and can work with me as the game progresses towards launch. What I Need Help With The role will include: Developing a pre-launch marketing plan for the game Finding relevant TikTok, YouTube and Instagram gaming creators Contacting creators and managing influencer outreach Finding smaller/micro gaming creators who may be interested in early access Helping organise paid and organic creator campaigns Growing and managing our Discord community Finding genuine players for playtesting Posting in appropriate gaming communities without spamming Planning TikTok, Instagram Reels and YouTube Shorts content Coming up with hooks and concepts for short-form gaming videos Helping organise gameplay clips, character reveals, boss reveals and development updates Helping build excitement around the game before launch Researching similar mobile games and how they are being marketed Helping prepare for the eventual App Store / Google Play launch Tracking what content and campaigns actually generate interest Who I'm Looking For Ideally, you: Understand the mobile gaming market Actually play or have a strong interest in games Understand TikTok, YouTube Shorts, Instagram Reels and Discord Know how to identify genuine gaming creators Are comfortable contacting creators and negotiating collaborations Understand community building rather than simply buying followers Can work independently and bring your own ideas Are comfortable working with a game that is still being developed Can provide honest feedback when something isn't working Previous experience marketing an indie game, mobile game or gaming community would be a major advantage. What I DON'T Want Please don't apply if your main services are: SEO Link building Google ranking Buying followers Buying Discord members Guaranteed downloads/install packages Bot traffic Generic mass social-media posting I'm interested in building a real gaming community and real audience around the project. Initial Goals The first stage will focus on: Establishing the marketing strategy Building the Discord community Recruiting genuine playtesters Identifying suitable gaming creators Beginning creator outreach Developing a consistent short-form content strategy Building an audience before the game launches If things work well, I'd like this to become an ongoing working relationship through development, launch and post-launch. When Applying Please answer these questions: 1. Have you previously marketed a mobile or indie game? If yes, please show examples. 2. How would you start building an audience for a mobile game that hasn't launched yet? 3. How would you find TikTok/YouTube creators who are genuinely suitable for the game? 4. What would you do during the first 30 days working on the project? 5. Have you managed or grown a Discord gaming community before? 6. What gaming communities/platforms would you use to recruit early players? 7. What mobile games do you currently play or follow? 8. Approximately how many hours per week would you recommend initially? Please don't send me a generic marketing proposal. I'd much rather hear specifically what you would do for a new mobile game during its pre-launch stage. I'm looking for someone proactive who can become the person helping me handle the marketing, creators and community side of the project while the game is being developed.
Crowd Tester / App User - US Residents
Role: Crowd Tester / App User Location: US-based participants only Engagement: 3 hours Payment: $20-$25/hour, with a maximum payment cap of $70 for the entire testing task. About the Requirement * We are looking for non-technical professionals, preferably from creative backgrounds, to participate in an app testing/user experience study. * No prior QA or testing experience is required. * The tester will be required to use/run the app and perform assigned activities while the session is being recorded. * The session will be approximately 3 hours on one day during the scheduled project period. * Testers should be comfortable communicating in English and following instructions during the session. * A laptop/desktop and mobile is mandatory. iOS/Android availability will be considered based on the overall device requirement. * Payment will be subject to successful completion of the assigned session.