
3d Game Modeling And Texturing Projects
Looking for freelance 3d Game Modeling And Texturing jobs and project work? PeoplePerHour has you covered.
opportunity
3D modeller/GFX artist to work on site in the UK
Fast, accurate 3d modeller/GFX artist needed to work on site in Liverpool(Merseyside) area of UK. Architectural and landscape modelling experience is an advantage. Experience creating gaming worlds would also be suitable. Please mention what software you are proficient with. Blender, 3DS Max etc. Photoshop and After Effects would be a massive bonus. Multiple 3d scenes are to be created for various types of graphics, you should be available to supply solid support along the process. Full time work available until October this year. Thanks
9 days ago5 proposalsOn-site in Liverpool, GBopportunity
Design & Art → 3D Modelling & Rendering
Develop photorealistic 3D renders for TraceTag Guardian, a forensic tagging system for retail, petrol stations, and warehouses. Deliver three unit variants with a serious, authoritative aesthetic reminiscent of high-end security hardware. Designs should feature matte black steel housings, crisp white typography, precise detailing, and professional finishes suitable for investor presentations, retailer pitches, and marketing collateral. High-resolution renders with realistic lighting, materials, and multiple angles are required. Please include examples of previous security or industrial product renders with your proposal
7 days ago23 proposalsRemoteopportunity
Design & Art → 3D Modelling & Rendering
Photorealistic 3D renders of three TraceTag Guardian unit variants for investor presentations, retailer pitches and marketing collateral. Create authoritative, security-sector visuals with matte black steel housings, clean white typography and restrained detailing, echoing professional CCTV/access-control aesthetics. Provide high-resolution angles, close-ups of branding and connectors, neutral studio lighting and contextual in-situ mockups (retail shelf, service counter, warehouse). Deliver polished, production-ready images suitable for print and digital use.
7 days ago18 proposalsRemoteopportunity
Mocap Fully Rigged Character with 2D Toon-Shaded Style
We are currently working on "Roxy," an exciting mixed-media project where we are bringing a 2D style animated character into the real world. We are currently producing a teaser reel/short film to serve as a proof-of-concept. We plan to achieve this 2D animated style character using a 3D model and and motion capture technology. What We Will Provide: To ensure you have everything you need to accurately capture Roxy's personality and design, we will supply comprehensive 2D reference materials, including: - Rough sketches and conceptual drawings. - Final, polished 2D character designs and turnarounds. - Detailed expression sheets (crucial for guiding facial rigging and blendshapes). The Role: We are looking for a talented 3D Character Artist and Technical Animator to take our 2D character designs and build a fully functional, production-ready 3D character. You will be responsible for the entire pipeline of this character: from the initial 3D modelling, texturing, and finally, creating a robust rig tailored for motion capture data animation. Scope of Work: - 3D Modelling: Accurately translate our provided 2D drawings into a high-quality 3D model. - Texturing/Shading: Fully texture the character to match the intended art style. - Rigging for Mocap: Build a skeletal and facial rig optimized for motion capture data retargeting. - The rig must be clean, functional, and ideally compatible with standard mocap setups (e.g., Vicon). - Weight Painting: Ensure smooth, natural deformations during movement. Technical Requirements: - Software Compatibility: The final deliverable must be fully compatible with Autodesk Maya. - File Format: The final model and rig must be delivered as an .FBX file. - Clean Topology: The model must have clean, animation-friendly edge flow. Future Opportunities: The Future: Please note that while the budget for this initial teaser phase is modest, this short film will be used to pitch for series funding and commissions. If Roxy is greenlit for a series, this role has the strong potential to evolve into an ongoing, long-term position. We will need a dedicated 3D artist to model outfit variations for Roxy, as well as design and build out a full cast of other characters within the Roxy universe. What We Need From You: - A link to your portfolio/showreel demonstrating strong character modeling, texturing, and specifically, your rigging capabilities. - A brief estimate of your turnaround time based on this description. To be considered for this role, please answer the two questions attached to this ad.
18 days ago12 proposalsRemote3D model for Kids toy gun
I need someone to 3d model a 2/3's (two thirds) size AK47 for a kids toy gun, which will be cut on a 3 axis CNCC machine from wood. Its not a working toy, just a solid wooden toy. Not for 3d printing. I will need to cut this in 2 processes, so both sides will be finished to to the same standard.
11 days ago18 proposalsRemoteEnhance the Picture
Photo Enhancement & Retouching for Instagram I have a personal photo that was taken zoomed/from a distance, so the image quality and sharpness are not up to standard. I need a skilled photo editor to enhance it into a high-quality, professional-looking Instagram photo. What I need: Upscale and sharpen the image to high resolution (4K quality) Enhance skin detail and texture so it looks natural and clean — not over-edited or AI-generated Colour grade and correct the overall tones to suit an Instagram aesthetic Improve lighting, contrast, and clarity Final result should look like a professionally shot portrait — model-quality finish
10 days ago32 proposalsRemoteMale and Female Arm
I’m looking to collaborate with a skilled 3D designer/modeler to create two highly detailed miniature arm models for a keychain product. Project Overview: I need two versions of a realistic human arm: Male arm – muscular, defined anatomy Female arm – slim, toned, elegant proportions Each arm should be approximately 3.5 to 4 inches long (final scale), running from shoulder to fingertips as a complete piece. Key Requirements: Slight natural bend at the elbow (10–15°) Realistic anatomy with visible: Muscle tone (especially for male version) Subtle creases at joints (elbow, knuckles, wrist) Fingertips and fingernails Hand posed in a cupping/scooping position Fingers must be touching** (no gaps), but still individually defined Thumb connected and naturally positioned** to support the cupped shape Clean, professional topology suitable for refinement and production Functional Requirement: Include a small hole or loop at the top of the shoulder This will be used to attach a keychain ring It should be sturdy and well-integrated into the design Output: High-quality 3D model (OBJ or FBX preferred) Clean mesh suitable for further editing and/or 3D printing (Resin) Goal: Create a polished, realistic miniature arm design that can be used as a unique keychain product. If you’re experienced in character modeling or detailed anatomy work, I’d love to see your portfolio and discuss further.
14 days ago18 proposalsRemoteSIGNAGE DESIGN
Seeking an experienced 3D signage designer to create striking, professional signage concepts. The ideal candidate excels in realistic 3D modeling, typography, materials and lighting, and can deliver high-resolution renders and production-ready files. Must demonstrate a strong portfolio in dimensional signage, wayfinding, or retail/exterior branding. Attention to detail, understanding of fabrication constraints, and timely delivery are essential. Provide imaginative, polished designs suitable for fabrication and installation.
16 days ago16 proposalsRemoteFloor plan to 3D view
I require a skilled 3D artist to transform an existing floor plan into a photorealistic 3D interior visualization. Deliverables: high-resolution renderings from multiple angles, accurate materials and lighting, realistic furniture and decor placement consistent with the plan, and optional walkthrough or camera flythrough. Must ensure scale fidelity, crisp textures, and natural lighting. Provide final images in PNG or JPEG; source files in Blender, 3ds Max, or Cinema 4D preferred.
a month ago34 proposalsRemoteModern Residential Design with Garden and Parking Space
Project Description: I am seeking a talented freelance designer to help create a detailed design for my residential property, which includes a house, garden, and parking space. The design should reflect a modern, functional aesthetic that maximizes space and integrates well with the surrounding environment. Key Project Elements: House Design: A contemporary layout with open spaces, focusing on maximizing natural light. Functional interior design, with consideration for efficient use of space and modern amenities. Sustainable design elements, such as energy-efficient materials and technologies. Garden Design: A landscaped garden that complements the house design, including areas for relaxation, play, and gardening. Consideration for local climate, selecting plants that thrive in the area and create a harmonious outdoor environment. Sustainable garden design, possibly including features like rainwater harvesting, native plants, and low-maintenance features. Parking Space: A well-organized parking area that provides easy access and maximizes space. Integration with the overall property layout while maintaining aesthetic appeal. Consideration for additional features like EV charging stations, security lighting, or landscaping elements around the parking area. Requirements: Strong experience in residential design, both interior and exterior. Proven track record of creating functional and aesthetically pleasing designs. Ability to work with CAD software or 3D modeling tools for clear visual representations. Experience in sustainable design practices is a plus. Deliverables: Floor plans for the house. Garden layout plan. Parking space design plan, including relevant details for landscaping or functional elements.
8 days ago35 proposalsRemote
Past "3d-game-modeling-and-texturing" Projects
Texture atlas + basic model decimation
Hi all, I currently have 52 card PNGs that are used in my project and applied to the front of a card model, however I need a texture atlas created so these 52 separate PNGs are reduced to a single atlas. I also have a poker chip model that is very poorly optimized (about 10k tris). I need this to be reduced significantly for use on mobile. Deliverable: - Poker chip model with significantly reduced tris - A single texture atlas with all cards added to it Note : Due to overwhelmingly poor communication with previous jobs on this platform, I will only be accepting applications from the UK, Canada, or USA.
opportunityurgent
I need a textured 3D model of this tourniquet with buckle
The product is a tourniquet with a magnetic buckle. I need the product to be accurately recreated in 3D, ready to be animated, with clean topology, UVs and textures. The hard plastic parts (buckle, windlass rod, etc) and the flexible fabric parts need to be separate elements within the assembled model, so they can be animated separately. Many more reference photographs and measurements can be provided to the chosen artist, including any specifics requested. The final animation will be done in Cinema 4D, so the model and needs to be supplied in a supported format.
opportunity
3D modelling Furniture
I'm looking for a super-fast 3D modelling freelancer to create furniture and retail display props based on image or sketch references. This could lead to ongoing requests and commissions depending on turnaround and quality. Scope of work - Model furniture and retail display props from image or sketch references with dimensions. - Provide simple, low-poly 3D placeholder models promptly first, followed by a better quality second version. - Materials and textures are not required. - File format ideally C4D, or any standard file format FBX, 3DS, OBJ..
opportunity
Create a 3d model of a desk hood product urgently
i need a designer that can create a cutting file for cnc for a desk hood made from 12mm thick pet-felt. I will need full 3d axonometric views and model in pcon and the cutting files for the cnc machine
Bike chain modelling
Need 13 different bike chains modelled in 3d asap. just the model, as an obj or fbx - or blender. something i can open in blender I have scale specification front/ top view for you.
I need a 3d model made
I need a 3d model made, high level of skill required
CAD designer needed
Seeking an experienced CAD designer to produce detailed bird’s-eye and 3D renderings for an interior space. Deliverables include accurate plan-view layouts, scaled elevations, and photorealistic 3D models with materials and lighting. Familiarity with architectural CAD software, attention to spatial functionality, and the ability to iterate based on feedback are required. Provide layered CAD files and high-resolution images suitable for presentation. Timely delivery and precision in measurements are essential. I can provide a sketch / rough layout of how I want things to be, Thank you
Hindu Temple 3D carving CAD design / model
Hi, Am looking for someone to create me an STL / CNC ready file for wood carving of a wooden panel to decor a Hindu Temple build. (Panel is 1m tall by 350mm wide) and would just need some pattern design and inclusion of Symbols etc to be discussed
Create a full 3D Photo Real Video and Photos from PDF Plans.
Create a full 3D Photo Real Video and Photos from PDF Plans. Ask basic questions to create the right look of the building inside and out. Windows, Roof, Interiors, Colours. Place this building Geo-Located in the correct map area. Use photos of the landscape to create more accurate represenation. If possible also create a Sketch-Up model of the plans and building to scale.
IOS AR Engineer
The work is technical and precise, we render directly onto a tracked face mesh at 60fps and every pixel matters. You need to have shipped something real with ARKit. Not a demo. A product where face tracking drove rendering decisions at the vertex level. The work involves: Face mesh geometry and UV mapping Real-time texture generation from geometric contours Sub-pixel optical edge detection against live camera frames Coordinate space transformations between 3D, image, and texture space Threading discipline across ARKit, Vision, CoreGraphics and SceneKit You are the right person if: You have debugged a rendering artifact by reasoning about coordinate spaces, not by guessing blend modes You know what happens to Vision landmark coordinates when you pass the wrong orientation to VNImageRequestHandler You can explain why the same ARKit vertex produces different UV values depending on head angle Working with raw pixel buffers feels normal to you You are not the right person if: Your ARKit experience stops at placing virtual objects in a room You have never read BGRA pixel values directly from a CVPixelBuffer Catmull-Rom splines and even-odd fill rules are unfamiliar Please note, do not apply if you have not done it. I have just had a person who had nod and he wasted time. if you have done it is genuinely just a few hours work.