HTML5, Javascript, possibly node.js and CSS work. Simple prototype browser game test
- or -
Post a project like this$
- Posted:
- Proposals: 4
- Remote
- #1659799
- Expired
Description
Experience Level: Entry
General information for the website: Simple pre-game design prototype, limited functions, skill test.
Kind of development: New website from scratch
Description of every page/module: To code the following:
1. Move animated sprite onscreen, dot to dot using mouse input
2. Move a number of animated sprites onscreen, dot to dot
3. Group 36 sprites in a group, move group dot to dot on screen
4. Split group of sprites
5. Create visually pleasing grouping,regrouping of sprites
6. Sprite consists of 72 frames.
7. Sprite Frame is chosen dependent of angle of travel of actor.
8. Create following 10 actors: 1. friendly, shield 3, range 3, weapons strength 3 2. Friendly, shield 4, range4, weapons strength 4 etc etc. Code is such a way so these parameters can be changed easily to test.
9. Code everything in html5 (canvas) and javascript
10. Code with a view to add easily more functions at a later date
11. Split individual actors into friendly and hostile
12. Make actors to fire a projectile at a hostile, when a hostile is within a certain range.
14. Give each actor a weapons range
15. Give each actor type a shield strength
16.Give each actor speed
17. Create buttons on screen to add actor onto screen at a default location
18. Give firing a projectile a simple sound, different for 10 types of actors
19. Must use own simple assets (to be discussed)
Description of requirements/features: To code the following:
1. Move animated sprite onscreen, dot to dot using mouse input
2. Move a number of animated sprites onscreen, dot to dot
3. Group 36 sprites in a group, move group dot to dot on screen
4. Split group of sprites
5. Create visually pleasing grouping,regrouping of sprites
6. Sprite consists of 72 frames.
7. Sprite Frame is chosen dependent of angle of travel of actor.
8. Create following 10 actors: 1. friendly, shield 3, range 3, weapons strength 3 2. Friendly, shield 4, range4, weapons strength 4 etc etc. Code is such a way so these parameters can be changed easily to test.
9. Code everything in html5 (canvas) and javascript
10. Code with a view to add easily more functions at a later date
11. Split individual actors into friendly and hostile
12. Make actors to fire a projectile at a hostile, when a hostile is within a certain range.
14. Give each actor a weapons range
15. Give each actor type a shield strength
16.Give each actor speed
17. Create buttons on screen to add actor onto screen at a default location
18. Give firing a projectile a simple sound, different for 10 types of actors
19. Must use own simple assets (to be discussed)
Extra notes:
Kind of development: New website from scratch
Description of every page/module: To code the following:
1. Move animated sprite onscreen, dot to dot using mouse input
2. Move a number of animated sprites onscreen, dot to dot
3. Group 36 sprites in a group, move group dot to dot on screen
4. Split group of sprites
5. Create visually pleasing grouping,regrouping of sprites
6. Sprite consists of 72 frames.
7. Sprite Frame is chosen dependent of angle of travel of actor.
8. Create following 10 actors: 1. friendly, shield 3, range 3, weapons strength 3 2. Friendly, shield 4, range4, weapons strength 4 etc etc. Code is such a way so these parameters can be changed easily to test.
9. Code everything in html5 (canvas) and javascript
10. Code with a view to add easily more functions at a later date
11. Split individual actors into friendly and hostile
12. Make actors to fire a projectile at a hostile, when a hostile is within a certain range.
14. Give each actor a weapons range
15. Give each actor type a shield strength
16.Give each actor speed
17. Create buttons on screen to add actor onto screen at a default location
18. Give firing a projectile a simple sound, different for 10 types of actors
19. Must use own simple assets (to be discussed)
Description of requirements/features: To code the following:
1. Move animated sprite onscreen, dot to dot using mouse input
2. Move a number of animated sprites onscreen, dot to dot
3. Group 36 sprites in a group, move group dot to dot on screen
4. Split group of sprites
5. Create visually pleasing grouping,regrouping of sprites
6. Sprite consists of 72 frames.
7. Sprite Frame is chosen dependent of angle of travel of actor.
8. Create following 10 actors: 1. friendly, shield 3, range 3, weapons strength 3 2. Friendly, shield 4, range4, weapons strength 4 etc etc. Code is such a way so these parameters can be changed easily to test.
9. Code everything in html5 (canvas) and javascript
10. Code with a view to add easily more functions at a later date
11. Split individual actors into friendly and hostile
12. Make actors to fire a projectile at a hostile, when a hostile is within a certain range.
14. Give each actor a weapons range
15. Give each actor type a shield strength
16.Give each actor speed
17. Create buttons on screen to add actor onto screen at a default location
18. Give firing a projectile a simple sound, different for 10 types of actors
19. Must use own simple assets (to be discussed)
Extra notes:
Alex H.
0% (0)Projects Completed
-
Freelancers worked with
-
Projects awarded
0%
Last project
26 Apr 2024
United Kingdom
New Proposal
Login to your account and send a proposal now to get this project.
Log inClarification Board Ask a Question
-
There are no clarification messages.
We collect cookies to enable the proper functioning and security of our website, and to enhance your experience. By clicking on 'Accept All Cookies', you consent to the use of these cookies. You can change your 'Cookies Settings' at any time. For more information, please read ourCookie Policy
Cookie Settings
Accept All Cookies