With nearly six years of experience, Rone Capes is Primordic Studios' Chief of Post-Production and Animation. Self-educated and a natural for creativity, Rone has put in countless...Read moreWith nearly six years of experience, Rone Capes is Primordic Studios' Chief of Post-Production and Animation. Self-educated and a natural for creativity, Rone has put in countless hours to become very proficient in both live-action film editing and 3D/CG animation & motion graphics. He's worked on a multitude of short films, commercials & PSA's, documentaries & montages, and numerous other film projects, as well as created beginner to intermediate level animation short films and sequences. Rone is an effective and efficient generalist that can take a project from beginning concepts to finished product. whether it's basic scene splicing, concept art and 3D modelling, chroma-key compositing, VFX, color correction & rendering, and everything in between.
His clientele includes:
- Quantum Ascension Studios (Commissioned on many projects, including editing of "Strange Tales from Appalachia" 90-minute long Short Film anthology)
- Dark Star Films (Commissioned to produce and edit "Tasty Jamz" Podcast)
- The University of Tennessee Knoxville (Commissioned to create a Seat Belt Awareness PSA)
- The East Tennessee State University (Commissioned to edit multiple theatrical plays & musicals)
- The Johnson City Symphony Orchestra (Commissioned to edit multiple symphony performances)
- Mountain Empire Agency Alliance (Commissioned to create Commercial/Documentary hybrid)
- Nourishmental (Commissioned to create Commercial)
Rone has worked closely with all of these clients, creating numerous drafts and fine-tuning until they are absolutely happy with the product their receiving. In turn, Rone has accumulated the experience to work on a wide variety of commissioned projects along with cinematic post-production and animation.
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Hours of operation are very flexible for me. whether it's a laid back post-production schedule that allows for plenty of time to get the very best quality out of a product or a crunch-time overnight edit that has to be cut together for tomorrow morning's meeting, I'm always eager to work hard. I typically try to keep it between 8-12 hours per day, but I've had my fair share of 16-18 hour days and all-nighters to make sure a product is perfect and on time for my clients
My payment is a flat fee of $25/per hour for the first 12 hours of post-production, then my fee drops to $20/per hour. However, I am open to negotiation, especially if it's a salary based job rather than an hourly based job.
I prefer email or texting, but I can just as easily speak over the phone if you have questions, comments, concerns, changes, etc. that are just too much to type out.
My live-action editing pipeline is primarily Adobe After Effects, Adobe Premiere, and Adobe SpeedGrade. And For animation I use Autodesk Maya, Autodesk 3DS Max, and Element 3D (plug-in for After Effects).