Do retopology and UV mapping for biped or quadruped character
What you get with this Offer
I will do retopology and UV mapping for bipedal or quadrupedal character.
Take your high-poly creature sculpt and turn it into UV mapped low-poly character with correct topology flow, that's ready for rigging.
Take your high-poly creature sculpt and turn it into UV mapped low-poly character with correct topology flow, that's ready for rigging.
What the Freelancer needs to start the work
High-poly bipedal or quadrupedal character (or 3d creature with bad topology).
We collect cookies to enable the proper functioning and security of our website, and to enhance your experience. By clicking on 'Accept All Cookies', you consent to the use of these cookies. You can change your 'Cookies Settings' at any time. For more information, please read ourCookie Policy
Cookie Settings
Accept All Cookies