
Create the core mechanics for a (fps) psx-style horror game
Delivery in
5 days
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Amount of days required to complete work for this Offer as set by the freelancer.
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Average time for the freelancer to first reply on the workstream after purchase or contact on this Offer.
What you get with this Offer
Delivery will take place within a maximum of 5 days.
THIS IS WHAT WILL BE INCLUDED:
If you purchase the service, you'll receive the Unity file with the following features:
The game will have a PSX aesthetic (emulating the graphics and visual style of older consoles).
Core gameplay mechanics for a basic horror Game: (Player movement, interaction with objects, and a basic enemy IA).
Custom character animations (if not provided). Like a walk animation or a run animation for the IA.
Basic lighting and post-processing to enhance the horror atmosphere.
A test level or scene showcasing the implemented mechanics.
Clean and organized code, easy to expand and modify.
THIS IS WHAT WILL NOT BE INCLUDED:
There will be no stage or level design, just a test scene.
You won't be able to see the main character, as this is for first-person games (hands are not included).
There will be no menu or anything like that.
THIS IS WHAT WILL BE INCLUDED:
If you purchase the service, you'll receive the Unity file with the following features:
The game will have a PSX aesthetic (emulating the graphics and visual style of older consoles).
Core gameplay mechanics for a basic horror Game: (Player movement, interaction with objects, and a basic enemy IA).
Custom character animations (if not provided). Like a walk animation or a run animation for the IA.
Basic lighting and post-processing to enhance the horror atmosphere.
A test level or scene showcasing the implemented mechanics.
Clean and organized code, easy to expand and modify.
THIS IS WHAT WILL NOT BE INCLUDED:
There will be no stage or level design, just a test scene.
You won't be able to see the main character, as this is for first-person games (hands are not included).
There will be no menu or anything like that.
What the Freelancer needs to start the work
I need the game's theme (for example: 'My game is about a maniac who kidnaps the player'). I also need the 3D models you'd like me to use for the game. If you don't have character animations, I can create them for you. And if you don’t have any 3D models made or downloaded, I’ll use generic placeholders to test the mechanics.
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