
1 Hour of Bug Fixes, Optimization & Custom Work in Unity
Delivery in
2 days
- Views 20
Amount of days required to complete work for this Offer as set by the freelancer.
Rating of the Offer as calculated from other buyers' reviews.
Average time for the freelancer to first reply on the workstream after purchase or contact on this Offer.
What you get with this Offer
What you get with this Offer:
Got stuck with Unity issues? Let me help you improve your game efficiently in just 1 hour.
How can I help?
- Fixing bugs and errors in your game
- Scene setup and improvements
- Implementing or adjusting player movement, physics or AI
- UI/UX adjustments and polishing
- Integrating new features or modifying existing ones
- Shader tweaks or material setup
- Optimizing performance (draw calls, scripts, assets)
- Setting up lighting, post-processing, and visual effects
- Setting up prefabs and reusable components
- Animator and animation issues
- Mobile and PC build adjustments
- Script debugging and code cleanup (C#)
- Importing and configuring assets (3D/2D)
- Fixing problems with tilemaps, navmeshes, or colliders
- Layer and sorting setup
- Any other Unity-related task you need during this time
Why Choose Me:
- Passionate Unity developer
- Fast and clean coding practices
- Clear communication and full transparency
- Solutions explained if requested, for learning purposes
- 100% dedication during the hour booked
- I treat your project like it's mine
Got stuck with Unity issues? Let me help you improve your game efficiently in just 1 hour.
How can I help?
- Fixing bugs and errors in your game
- Scene setup and improvements
- Implementing or adjusting player movement, physics or AI
- UI/UX adjustments and polishing
- Integrating new features or modifying existing ones
- Shader tweaks or material setup
- Optimizing performance (draw calls, scripts, assets)
- Setting up lighting, post-processing, and visual effects
- Setting up prefabs and reusable components
- Animator and animation issues
- Mobile and PC build adjustments
- Script debugging and code cleanup (C#)
- Importing and configuring assets (3D/2D)
- Fixing problems with tilemaps, navmeshes, or colliders
- Layer and sorting setup
- Any other Unity-related task you need during this time
Why Choose Me:
- Passionate Unity developer
- Fast and clean coding practices
- Clear communication and full transparency
- Solutions explained if requested, for learning purposes
- 100% dedication during the hour booked
- I treat your project like it's mine
What the Freelancer needs to start the work
Before purchasing this service, please send me a message with the details of what you need. I’ll confirm if it can be done in 1 hour or recommend how many hours would be needed.
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