
Network Topology Simulation Packet Tracer Projects
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Past "Network-topology-simulation-packet-tracer" Projects
Terminal Bench Expert
Role- Terminal Bench Expert Employment Type - Remote 3-10 years of experience 3–10 years of experience in software engineering or relevant domains. Strong debugging, reasoning, and analytical skills Full-time. 40 hours per week with an overlap of 4 hours with PST. What does day-to-day look like: • Design high-quality Terminal-Bench task ideas and specifications. • Develop complex tasks requiring reasoning, investigation, and debugging. • Write clear task descriptions, solution approaches, and verification logic. • Define deterministic, outcome-based evaluation criteria. • Identify realistic failure modes, edge cases, and operational constraints. • Create tasks that challenge AI systems while remaining solvable by experts. • Collaborate with reviewers to refine task quality and difficulty. • Contribute expertise across one or more specialized domains. Required Skills: • 3–10 years of experience in software engineering or relevant domains. • Strong debugging, reasoning, and analytical skills. • Good understanding of system design, workflows, and dependencies. • Ability to analyze complex systems across multiple layers. • Experience with production systems, pipelines, or large-scale workflows. • Strong technical writing and documentation skills. • Exposure to LLMs, agentic systems, or AI evaluation frameworks. • Experience reviewing technical specifications or designing validation logic. Domains (Any of the following): • Software Engineering & Code Operations • Debugging & Codebase Navigation • System Administration & Shell Workflows • File & Text Processing Pipelines • Data Engineering (ETL & Data Pipelines) • Database & SQL Operations • Machine Learning Pipelines & MLOps • Post-training & Model Finetuning Workflows • AI Evaluation & Benchmarking Systems • Retrieval, Search & Ranking Systems • GPU / Systems Performance Optimization • Distributed Systems & Infrastructure • Cloud & Platform Engineering • DevOps & CI/CD Systems • Build & Dependency Management • Scientific & Numerical Computing • Simulation & Optimization Systems • Formal Methods & Theorem Proving • Document & Structured Data Processing (PDFs, Excel, etc.) • Media Processing (Video, Audio, Images via CLI tools) • Programmatic Graphics & Design (SVG, layout, rendering) • Data Visualization & Reporting Workflows • Geospatial & Spatial Data Processing • Time-series & Forecasting Systems • Security, Forensics & Reverse Engineering • Cybersecurity & Vulnerability Analysis • Networking & API Integration Workflows • Automation & Multi-step Toolchain Orchestration • CLI Tooling & Developer Tool Workflows • Version Control & Git Workflows • Observability, Logging & Monitoring • Storage Systems & File Systems • Finance & Accounting Workflows • Quantitative Finance & Risk Modeling • Legal & Compliance Workflows • Healthcare & Clinical Data Processing • Supply Chain & Logistics Operations • Marketing & Growth Analytics • CRM & Sales Operations • HR & Recruiting Analytics • Consulting & Strategy Modeling • Investment Workflows • Operations Research & Decision Optimization • Benchmark Infrastructure, Adapters & Harness
Work Flow, Diagrams
Good afternoon. Ladies and Gentlemen I pray thee fare well Respectfully, I invite your interest in a new software project. Will consider offering equity, if desired. SUMMARY Required Diagrams: 1. System Architecture Diagram - showing integration between various parties. 2. Network Environment Diagram - illustrating deployment topology 3. Process Flow Charts - detailing automation workflows 4. User Interface Mockups - showing key screens and interactions 5. Data Flow Diagrams - mapping information exchange between systems 6. Component Interaction Diagrams - technical relationships between modules # Expression of Interest: Technical Documentation Specialist ## Project Overview Seeking experienced professionals for the creation of comprehensive technical documentation supporting an innovative software platform development initiative. This project involves multi-system integration architecture requiring specialized visual documentation. ## Required Deliverables ### Phase 1: Architecture Documentation - **System Integration Diagrams** - Multi-platform API connectivity architecture - **Network Deployment Topology** - Cloud and hybrid infrastructure visualization - **Component Relationship Mapping** - Inter-module communication pathways ### Phase 2: Process Documentation - **Workflow Automation Charts** - Multi-step operational sequences - **Validation & Recovery Protocols** - Error handling and rollback mechanisms - **Decision Matrix Visualizations** - Optimization logic representations ### Phase 3: Interface Documentation - **User Journey Mockups** - Multi-screen application workflows - **Configuration Management Panels** - Administrative interface layouts - **Selection & Comparison Matrices** - Decision support visualizations ### Phase 4: Data Architecture - **Information Flow Diagrams** - Cross-platform data exchange mapping - **Integration Protocol Schemas** - API communication structures - **Security Layer Representations** - Access control and encryption pathways ## Technical Requirements - Professional-grade deliverables suitable for IP documentation - Scalable vector formats with export capabilities - Industry-standard notation and conventions - Confidentiality agreement compliance essential ## Candidate Profile **Essential Skills:** - Software architecture visualization - Technical drawing and diagramming - API integration documentation - Patent-quality technical illustration **Preferred Experience:** - Multi-platform system design - Enterprise software documentation - IP submission preparation - Business process modeling ## Project Parameters - **Timeline:** 4-6 weeks from commencement - **Budget:** Competitive rates based on portfolio and experience - **Confidentiality:** Strict NDA required before project details disclosed - **Collaboration:** Remote delivery with milestone-based payments ## Application Process **To Express Interest:** 1. Submit portfolio demonstrating relevant technical diagram experience 2. Confirm availability for proposed timeline 3. Acknowledge understanding of confidentiality requirements 4. Provide hourly/project rates for similar engagements **Selection Criteria:** - Quality of previous system architecture work - Experience with multi-platform integration diagrams - Professional presentation and communication - Adherence to technical documentation standards ## Next Steps Shortlisted candidates will receive detailed project specifications under confidentiality agreement. Initial consultation will determine technical approach and final scope definition. **Note:** This opportunity involves cutting-edge software development with significant commercial potential. Only serious professionals with demonstrable expertise need apply. --- *All submissions will be treated in strict confidence. Project details will only be disclosed to selected candidates following NDA execution.*
Network simulation in packet tracer
I was wondering if you are avaiable for one university task. The assessment i've been doing has 3 tasks which 2 i completed and passed but failed one task which is the network simulation. It's not very long but im struggling and going on holiday and tight for time. The deadline is in 2 weeks. Please let me know if you are instrested i could send the task to you alongside my own work. thanks regrads Natalia
I NEED TO RE-DESIGN MY WEBSITE
I need someone who is good in dynamic web services to redesign my website for me. (https://gulf.ng, https://gulftelnet.com/). Developer Must source AI Pictures to represent fotos where necessary. Our Capabilities/products includes the following: -Land, Air, Sea (Equipping Military Vehicles/assets with Satcoms, Sensors) - Border Control Sensors -Cyber Security -Space -Command and Control -Multi-Domain Networks -Biometric Systems -Geospatial Intelligence -Data Center and Structure LAN -Simulations -Radar Systems and Software (Trusted Network Environment) -Explosive Detection Systems (Milimiterwave X-Ray) system The new site layout will be similar to https://www.l3harris.com/. I will provide more sites for references. Don't forget, it must meet the standard of today and should be easy for novice to update informations. -------------------------------------------------------------------------------------------------------------------------------------------------------------- I seek a skilled web developer to completely overhaul my company's digital presence. Our firm specializes in enabling secure communications and intelligence solutions across multiple domains, including land, air, sea, space, cybersecurity, border control systems, geospatial data analysis, and military simulation software. The new website must effectively communicate our broad and technically complex capabilities to clients while maintaining an elegant, user-friendly interface for all visitors. Some of our product lines include satellite communications systems for vehicles and vessels, biometric identification technologies, radar and sensor technologies, data center infrastructure, and explosive detection equipment. The site layout and navigation should draw inspiration from industry leaders with a similar focus such as L3Harris while establishing its own modern design identity. Intuitive navigation and clean aesthetics must allow non-technical internal stakeholders to easily update content without third-party assistance. Dynamic pages will highlight our diverse service portfolio and tailored solutions for defense, government, and commercial customers. Rich multimedia like videos and interactive demos can help non-expert audiences develop a thorough conceptual understanding of our advanced offerings. Contact forms, and other call-to-action elements must also be flawlessly integrated. Above all, the new website must project an image of authority, innovation and client-centric service to attract and convert qualified prospects. I welcome proposals from developers with a proven record of designing informational.
Cisco packet tracer project
Network Design Plan to create five distinct networks representing different segments: Headquarters (HQ), Branch Office 1, Branch Office 2, Data Center, and a DMZ. Each network should include end devices (workstations, laptops, printers, etc.), layer 2 switches, layer 3 devices (router or multilayer switch), servers (e.g., file servers, application servers), and any additional specialized devices (e.g., load balancers, VPN appliances). To ensure clarity, begin by designing a logical topology to capture how the five networks interchange traffic, and then map that logical design to a physical topology. Factor in each office’s size, device count, bandwidth needs, and topological constraints (e.g., whether offices are connected in a hub-and-spoke pattern or a partial/full mesh). IP Addressing For IP addressing, employ a structured hierarchical design. One recommendation is to use private IP address space (e.g., 10.x.x.x or 192.168.x.x) subdivided to deliver unique address ranges for each network segment. Use Variable Length Subnet Masking (VLSM) to optimize IP assignments. To illustrate: HQ could use 10.10.0.0/22 to accommodate a larger device count. Branch Office 1 might use a smaller subnet like 10.20.1.0/24. Branch Office 2 might also use a /24, e.g., 10.30.1.0/24. The Data Center often requires more subnets to isolate services, such as a server segment 10.40.0.0/24 and a management segment 10.40.1.0/24. The DMZ can exist in a separate range like 10.50.0.0/24. Make sure each subnet’s range is sufficient for the current number of devices and offers headroom for future growth. Map these subnet assignments clearly in a spreadsheet or diagram. Network Connectivity Verification After configuring the underlying network devices, verify connectivity with at least 10 ping tests. These tests should reflect real-world scenarios: From a PC in Branch Office 1 to a server in the Data Center. From a PC in HQ to a PC in Branch Office 2. From the DMZ to the internal server in HQ (ensuring that necessary firewall rules allow or deny as required). Between servers in the Data Center and end devices in HQ. Any other cross-segment paths that help confirm routing is established correctly on each segment. Include trace routes where relevant, particularly if you need to inspect intermediate hops or confirm which routing path is being taken. Routing Protocol Configuration Use two different routing protocols to manage traffic between locations. OSPF (Open Shortest Path First) is a common choice for internal routing, providing quick convergence and a hierarchical structure. BGP (Border Gateway Protocol) can be used between autonomous systems or for large networks acting like multiple autonomous systems. OSPF: Configure it for all internal interfaces, grouping similar networks into OSPF areas. Commonly, HQ and Data Center might act as Area 0 (the backbone), while branches can be placed into separate areas. BGP: Configure eBGP if different sites or regions belong to separate autonomous system numbers, especially if connecting across a WAN or multiple service providers. Otherwise, iBGP can be used for a multi-area internal design that requires policy-based routing or granular traffic engineering. Carefully tune route metrics and summarize routes at area boundaries (for OSPF) or use route filters and community tags (for BGP) to keep the routing tables concise. Security Policies For each of the five networks, set security policies that reflect their particular risk profiles and compliance needs. Implement standard airport-like zones in a firewall: DMZ: Strictly control inbound and outbound traffic, commonly allowing only necessary public-facing services (e.g., HTTP/HTTPS for web servers). Data Center: Restrict external access, allow legitimate traffic from HQ or authorized branches, and enforce segment-level controls between different server tiers. Branch Offices: Permit internal corporate traffic while funneling Internet access through a centralized firewall or local firewall with standardized security. Headquarters: Typically the most extensive set of policies to handle multiple business groups, possibly including VPN connections to Branch Offices. Segmentation: Use VLANs or separate subnets in each site to segregate sensitive data, guest access, or user groups. Additionally, configure ACLs, intrusion detection/prevention systems, and log monitoring to ensure that unauthorized traffic is blocked and security events are captured. If possible, employ next-generation firewall features for advanced threat detection.
ETHICAL HACKING
A seasoned cybersecurity expert is sought to conduct authorized penetration testing and vulnerability assessments. The goal is to help recover access to an important online account that has recently become locked. Advanced technical skills are required to probe for potential entry points while avoiding any unpermitted intrusions. The consultant must have proven experience in ethically examining software and network security through simulation of attack methods. Strong analytical abilities and care in documentation of the process will help resolve this issue while maintaining the highest ethical standards. Payment upon verified recovery of the account through safe and lawful means. I want acess to a snapchat account
Short video clip as a news reader
For a scenario planning session, three brief newsreel-style videos are required to simulate news coverage of a hypothetical event. Each clip will feature a presenter delivering a 30-second report from a simulated news desk environment against the backdrop of a fake television studio. Rolling text will scroll along the bottom of the screen for the duration. Specifically, the videos aim to realistically recreate the format and style of breaking news bulletins as they may appear on major British networks like the BBC or ITV in the event of an incident taking place. Through emulating the customary newsreader-led delivery of timely updates and key details, the clips seek to further engross participants in imaginative simulations of potential scenarios under consideration. Technical proficiency is important, as the videos must be of sufficient production quality to be convincingly projected via MacBook to attendees on the planned date of February 28th, 2025. Apart from the staged news desk aesthetic and brief written scripts, all visual elements and audio recording will be handled externally. Interested producers ideally will have experience in shooting and editing compact videos mimicking live television news coverage. Collaborators are encouraged to submit proposals demonstrating skills in swiftly bringing similar concepts to life through virtual media.
pre-funded
I need a Javascript coder to amend an app
Previously I had help creating an experiment (https://github.com/MorOtter/EXP1SEP2024) which now needs to be updated. The code as is creates an app in which a participants completes the following task for an experiment. 1. Initial Landing - You start at the information page (`views/information.ejs`) which shows: - A participant information sheet - Details about the research project - Information about data protection and confidentiality - Eye tracking consent information 2. Login - You'll see a simple login screen (`views/login.ejs`) with: - A navigation bar showing "SCSS" (Security Control Simulation System) - A text input field for entering an ID number - A login button 3. Eye Tracking Setup - After login, you'll see eye tracking calibration instructions (`views/description.ejs`) explaining: - How to allow webcam access - Instructions for calibrating the eye tracker by clicking on blue squares - The squares turn red when properly calibrated - Assurance that only numerical data is recorded, no visual data 4. Task Instructions - You'll be randomly assigned to one of three conditions (`views/instructions.ejs`) which you will remain in for the entire time: - No Advisor - AI Advisor - Human Advisor - You'll see a task description explaining that you are: - A cyber defence expert - Working in Emergency Services Cyberdefense Division - Need to classify incoming data packets as "Trusted", "Suspect", or "Hostile" 5. Main Task Interface (`views/trial.ejs`) which you will be run through 5 times. The screen is divided into three panels: - Left Panel: - Shows your classification recommendation - Classification buttons (Trusted, Suspect, Hostile) - Center Panel: - A radar display showing incoming packets - Information about port numbers, protocols, and certificates - Right Panel: - Advisor recommendations (if in AI or Human advisor condition) - Option to accept recommendations 6. Questionnaires You'll complete several questionnaires after completing the task on the 1st, 3rd and 5th time: - NASA Task Load Index (`views/nasa.ejs`) - Situation Awareness Rating Technique (`views/sart.ejs`) - Trust in Automation Scale (`views/tias.ejs`) 7. Feedback and Debrief - Feedback form (`views/feedback.ejs`) asking about: - Your perceived accuracy - General experience with the experiment - Debrief page (`views/debrief.ejs`) providing: - Full explanation of the study - Credit code for participation - Contact information for researchers What I want it to do is make the following changes to the task in a short a timescale as possible. 1. Remove the eye tracking. 2. Change the number and conditions of the trials from 5 times through with each person either receiving the No Advisor/AI Advisor/Human Advisor in each. To 3 times through and each participant in put into one of the groups below which goes A - No Advisor/No Advisor/No Advisor B - AI Advisor/AI Advisor/No Advisor C - Human Advisor/Human Advisor/No Advisor 3. Change it so the participants only receive the questionnaires after they complete the first trial and then when they complete the third adding a page after the third trial for participants to complete the attached questionnaire "AI Literacy Scale Survey". 4. Add a text box to the debrief so they can record what percentage correct they thought they were. 5. Ensure continuation with a linked database as before to record all information provided by participants. I have tried to make this as clear and explicit as possible, but if you have any questions about the project please do not hesitate to ask. However this needs to be done quickly and on a budget.
urgent
Developer to Build Interactive Dynamic Network Visualization
Project Description: I am looking for an experienced frontend web developer to create an interactive and visually dynamic webpage based on a network model visualization. This page will include a central network diagram that dynamically updates based on user inputs and sliders, representing changes in variables such as "aircraft traffic," "air traffic controllers available," and "sectors available." The project involves: Central Network Visualization: A dynamically resizing and updating network model (shown in the uploaded picture), with node sizes and relationships changing based on real-time user input. Interactive Controls: A slider on the left to adjust "aircraft traffic." Controls on the right side for "air traffic controllers" and "sectors." A timeline slider at the bottom to simulate changes over time. Animations: The central diagram should animate smoothly when inputs change, showing the effects of user interactions in real-time. Responsive Design: The webpage should look and function well on both desktop and tablet browsers. Clean and Maintainable Code: The codebase should be modular, well-documented, and easy to expand in the future. Deliverables: A fully functional webpage (not necessarily online, but something I could upload later on my website) with: Central dynamic network visualization based on a JSON model I provide. Interactive sliders for input variables. Animated changes in the network diagram based on user inputs. A timeline slider for simulating changes over time. A clean, modular codebase (using React or Vue). Deployment-ready files and instructions for hosting the webpage. Possible extractable video of the webpage (perhaps simply done via screen record) What I Will Provide: JSON data representing the initial network model and node/edge relationships. A reference diagram and explanation of how the network should behave. A high-level concept of how the UI should look (left panel, right panel, and timeline). Timeline: This should hopefully be a relatively straight forward job and shouldn't take too long. I’d like to have the project completed within 1-2. Please indicate how many hours you think it will take.
pre-fundedurgent
PLC Networking using VPN and Teletonika RMS Urgently needed
Looking for urgent help but also long-term support for our projects. We are working on a project that will need a number of PLCs to read data from each other over a large area, so we are trying to make to make it work with 4G and VPN. To test this we have a test rig with 4 PLCs on it (Schneider M221), each connected to a Teletonika TRB140 4G gateway. We have configured a VPN using the Teletonika RMS VPN hub (OpenVPN). I can log into each gateway and ping the local M221, as well as the others over the VPN network, ping times average 200ms. I can ping each PLC from my PC using the OpenVPN client. I can run read the data of each PLC using Modscan64, no packets are dropped. When I connected one PLC to the other, they read the data from each other. But I cannot get them to talk to each other over the VPN link. I need long term support, so welcome those who can help urgently but would like a longer-term relationship as we have regular projects that need networking/OT/VPN support, and we like the Teletonika RMS solution. UK based preferred.
urgent
3 projects of unity development, not very long
I have 3 unity projects that I need done by Saturday. They are not too difficult and for a skilled developer I’m sure it will be easy for you. If you can only do 1 or 2 of them by Saturday that’s fine too. Project 1: Create a battle arena with either procedural generation or using sizeable cubes with randomisation, the arena will need to be created automatically when the simulation starts. Also the arena should have noise function and different tiles that will provide variation over the cost of the pathfinding. Add a player in the game. Use similar size cubes for the player and make it different colour compared to the walls. Also make one of the 4 vertical sides red to differentiate that this is the front view of the character. Add code functionality to the program so that the player can move up-down-left and right (adding diagonally move too) using either keyboard (WASD or arrows) and include collision with wall tiles. The player should have some Health Points, and be able to shoot bullets (use small spheres for this). You will need to add collision on the bullets for walls end enemies. Collisions must be developed by script – i.e. Do not use direct the physics from the Unity engine For the grid you can use either Regular Grid movement (both player and AI) or move to Arbitrary design and Look Up Tables. You will need to incorporate Pathfinder in one of the enemy types to chase you from the beginning of the game. You can use any two of the pathfinder algorithms listed; A*, Dijkstra’s, BFS to simulate the enemy Bots behaviour. For the movement you can use either Arbitrary or Regular Grid design. Each bot should have some Health Points and option to fire bullets to if in distance. Bots should not be able to occupy the same tiles. Bots should be able to find path around other Agents Collision should exist with bullets and walls/sand tiles At all times an indication of the Agent ID and HP should be displayed. This can be done either on top of the bot or as a legend at one corner. A second enemy type must also be created You will need to design an interesting combination of FSM’s for this type of bot (should be different) to simulate their behaviour. Control of the Bots behaviour should be done based on some probability thinking and weight combination. Project 2: The objective of this project is to build a simple network ready battle arena game for up-to-four players You will build the game in Unity and host the game via the backend solution Photon. The implementation of the game will follow a prescribed path. The focus of this project is making the game network ready and (at least) a two-player game must be demonstrable. The game must: ● Take place in an enclosed arena ● Start with two or more (up to four) players ● End after a given timeframe ● Register how many times each player dies during a round ● Announce the winner (player with the most kills) at the end of the round ● Remove player from game if a player disconnects or times out ● Provide option to play another round after the round has finished The player tank must: ● Move in 8 directions based on user input ● Fire a projectile forward based on the direction it is travelling based on user input ● Take damage when hit by a projectile ● Die and be respawned when damage is greater than hits and the game is still in play The Network Manager must: ● Send and receive data packets between all clients for each round ● Keep a tally of each client’s score for each round ● Register each client to ensure projectiles can hit them Project 3: Using Photon you are going to develop a basic battle arena game into a Beta release version. By creating customisable player profiles and enabling chat functionality you will build social elements to the game. By implementing features such as leader boards you will be establishing Gamification elements. By adding encryption to your persistent data, you will be adding security to the final release candidate. Create and store customisable player data that writes out to a JSONtextfile Enable a chat between players Create a server-based or P2P leaderboard that can record rounds won.
Intrusion Detection System experiment
You are required to write an academic report of a maximum of 1000 words based on practical experience of applying an Intrusion Detection System (IDS) and Intrusion Prevention System (IPS) using Snort. Snort is an open source, free, lightweight network intrusion detection and prevention system. You are required to simulate any three cyber-attacks of your choice and use an IDS/IPS (Snort) to detect the simulated attack. You may simulate your chosen cyber-attacks in a Virtual Machine (VM) and detect them using an IDS/IPS (i.e., Snort) either in the same VM or a separate one. For the simulation of your chosen attacks, you may use any code-based, tool-based or command-based attack. You may write your own attack code or may find it from any source (which you should reference in the case of the latter). Context: You are required to write an academic report of 1000 words based on practical experience of applying an Intrusion Detection System (IDS) and Intrusion Prevention System (IPS) using Snort. Snort is an open source, free, lightweight network intrusion detection and prevention system. You are required to simulate any three cyber-attacks of your choice and use an IDS/IPS (Snort) to detect the simulated attack. You may simulate your chosen cyber-attacks in a Virtual Machine (VM) and detect them using an IDS/IPS (i.e., Snort) either in the same VM or a separate one. For the simulation of your chosen attacks, you may use any code-based, tool-based or command-based attack. You may write your own attack code or may find it from any source (which you should reference in the case of the latter). Your report should present, in detail, your understanding and practical experimentation on IDS/IPS using Snort. Your report should cover the following points: 1. Introduction: Describe your three chosen cyber-attacks all of which can be protected via the use of IDS/IPS. (10%) For each of the attacks, provide the following information: 2. Attack Simulation: For attack simulation you will first need to decide on the virtual network setting and the attack simulation to use. For the virtual network setting you will need to decide how many virtual machines (VMs) you will have, what operating system each VM will have, which VM will be the attacker, which VM will be the victim, and which VM will contain the IDS/IPS (Snort). You are required to draw a diagram to show your network setup. You may use one diagram for all cyber-attack simulations if your simulation network set-up is the same for all attacks. You must explain how you have simulated the attack to demonstrate that you have understood how it works. You are encouraged to use a screenshot of the attack simulation output in support of your claim. (40%) 3. IDS Configuration: Demonstrate how you configured the IDS/IPS (Snort) to protect against each of the attacks. You need to document the rules and the explanation of the rules. (30%) 4. Validation: Demonstrate how your configuration was successful in protecting against the attacks. You need to show the output of Snort in detecting each of the attacks. (20%) The word count for the report is 1000 (+/- 20%) excluding references. A 10% penalty will be applied to reports where the wordcount exceeds 1200. There is no formatting restriction for the coursework, therefore you may choose any format for the report.
Blockchain-based Platform for P2P Energy Trading and EVs cars
I need some one who can help work on the report Analysis and Conclusion. Abstracts Renewable energy is a powerhouse of blockchain activity, and the number of potential applications is growing. Blockchain technology's distributed, and immutable nature could be used to speed up the ongoing transition to more decentralised and digitalized energy systems and address some of the difficulties the industry is now encountering. Blockchain technology is distributed. However, blockchain is still in its infancy; many incumbents view it as a critical uncertainty because of the unknown problems and opportunities. As a result, a shortage of information and decision-making resources can help us better grasp why, when, and how new technologies can be valuable. Electric vehicles (EVs) rapidly enter the consumer market and remain viable to fossil-fuel automobiles. However, integrating a large fleet of electric cars into the current grid infrastructure is difficult and costly. EVs, on the other hand, offer a way to combat the emissions and rising renewable energy penetration by allowing millions of underutilised EV battery capacity to be used to shift loads to manage intermittency and peer-to-peer (P2P) energy trading services. Therefore, this thesis proposes a new permissioned blockchain-based EV charging infrastructure based on peer-to-peer energy trading services. Also, smart contracts are developed inside this framework to establish proof-of-concept for decentralised P2P EV charging networks. This report presents an experimental implementation of a demo blockchain network to exchange electricity energy among participants based on the Ethereum open-source application. This demo project simulates the P2P Network of the power supply network. A project consists of a primary network and user nodes (user nodes have homeowners and EV). Homeowners with solar and electric vehicles Participants, assets, and transactions required to establish the blockchain-based network for tracking Buyer and seller output exchanges are described, and the smart contract, use cases, and implementation. The implementation included the following features: 1. Smart Grids for dynamic pricing for automatic balancing of total supply and total demand within a microgrid, 2. Setting interval period/ Close interval, Token price and total supply, 3. automated and autonomous operation, 4. Market clearing price (MCP), 5. experiment on a testbed (Node.js and web3.js API to access Ethereum Virtual Machine), and 6. Frontend user simulation (virtual consumers and prosumers generated from benchmark).