Mafia Themed Game Development

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Experience Level: Entry
I am moving into the online games community and have scripts for 2 games that are ready to go.

The job requires bug fixes, css design (we have a basic skin but it really isn't good enough.. it does suit while the game is being built though. But does need to be re-done as it's white background, black text.. Hurts the eyes after awhile which isn't ideal for obvious reasons, we actually want people playing not finding it hard to read.). It is a mafia game and some of the things we want implemented is the leveling system to be modified so that it takes X Experiance to level up, for e.g 100 Exp = lvl 1, 200 exp = level 2 etc etc but it needs to be implemented so that I can set how much exp it takes per level. No level cap is required.

Another thing needed is to make it so that when a Player kills another Player they gain experiance from them (based on level, say a level 10 killed a level 110 then they would gain 10,000 Experiance 100EXP per 1 level above the apponant is, no lose of EXP for loseing.)

And other such tweaks to the game.

There are other things that need implemented but they are not major, it's all mostly miner work that should in theory not take to long. I have minor HTML knowledge so once these things above have been put into place I should have no problem making miner changes and maintaining things.

Let me know if you can help, thank you. (There is potential for future work on our other projects should you do well in this starter)

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