My website needs a new game bracket for tournaments
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Description
Experience Level: Intermediate
Experienced dev - familiar with MySQL, Laravel, built website from scratch, code
esportsuniverse.co.uk - This is the website
General information for the website: Tournament and online match hoster for ps4 and xbox games
Database management system (DBMS): MySQL
Description of requirements/features: esportsuniverse.co.uk
Experienced Laravel developer
PHP framework
PHP 7.1
Experience with Composer
PHPMYADMIN
Back office Admin Panel
My current website (above) when matches are created the database will generate a bracket (based off Front end design and integration). It is fit for purpose but has many restrictions, bugs from time to time, and we want to create further options, such as seeding teams to how we want. E.g. If you have the most ESPU points on our website, you will be seeded first, 'a double elimination or losers bracket, changing from best of 3 to best of 5 halfway and much more.
A good bracket seems like - https://challonge.com/ - Could this be the solution? Or do we simply need to improve the current bracket. challonge has its flaws as it may not have the following:
Important Features Currently that we need to keep - when you click a bracket match, it shows a game page. This game page shows both team rosters and vital information such as their console credentials and the details of the match, maps and gamemodes, who needs to host, reporting the score of the match, disputing the score, accepting the score. These are things we want to keep. Essentially it is the bracket itself and its inability to rank teams how we want to and no losers bracket is what we need.
The best competitor of tournament brackets are - http://gamebattles.majorleaguegaming.com/ - they have the best of both worlds e.g. http://gamebattles.majorleaguegaming.com/ps4/call-of-duty-world-war-2/tournament/na-cwl-2000-series-02-10
For the match page we set the maps and game modes from the back end but would also like a vetoe system in which the users can decide the maps. e,g, https://csgo-demos-manager.com/map-veto/
For COD WWII (Our main game):
Map Pick and Ban Process: At the start of each match, players will decide which maps they will be competing on through this process. The higher seeded team will choose to act as team A or B. After the higher seed selects which team to act as, the veto process will begin in this order: HP, SnD, followed by CTF.
Higher seed Team must choose to act as Team A or Team B.
Team A vetoes one Hardpoint Map.
Team B vetoes one Hardpoint Map.
Team A chooses which remaining Hardpoint Map will be used for Game 1.
Team B chooses which sides they will be on for Game 1.
Remaining Map will be used for Game 4.
Team A chooses which side they will be on for Game 4.
Team B vetoes one Search and Destroy Map.
Team A vetoes one Search and Destroy Map.
Team B chooses which remaining Search and Destroy Map will be used for Game 2.
Team A chooses which side they will be start on for Game 2.
Remaining Map will be used for Game 5.
Team B choose which side they will be start on for Game 5.
Team A vetoes one Capture the Flag Map.
Team B vetoes one Capture the Flag Map.
Remaining Map will be used for Game 3.
Team A chooses which side they will start on for Game 3.
esportsuniverse.co.uk - This is the website
General information for the website: Tournament and online match hoster for ps4 and xbox games
Database management system (DBMS): MySQL
Description of requirements/features: esportsuniverse.co.uk
Experienced Laravel developer
PHP framework
PHP 7.1
Experience with Composer
PHPMYADMIN
Back office Admin Panel
My current website (above) when matches are created the database will generate a bracket (based off Front end design and integration). It is fit for purpose but has many restrictions, bugs from time to time, and we want to create further options, such as seeding teams to how we want. E.g. If you have the most ESPU points on our website, you will be seeded first, 'a double elimination or losers bracket, changing from best of 3 to best of 5 halfway and much more.
A good bracket seems like - https://challonge.com/ - Could this be the solution? Or do we simply need to improve the current bracket. challonge has its flaws as it may not have the following:
Important Features Currently that we need to keep - when you click a bracket match, it shows a game page. This game page shows both team rosters and vital information such as their console credentials and the details of the match, maps and gamemodes, who needs to host, reporting the score of the match, disputing the score, accepting the score. These are things we want to keep. Essentially it is the bracket itself and its inability to rank teams how we want to and no losers bracket is what we need.
The best competitor of tournament brackets are - http://gamebattles.majorleaguegaming.com/ - they have the best of both worlds e.g. http://gamebattles.majorleaguegaming.com/ps4/call-of-duty-world-war-2/tournament/na-cwl-2000-series-02-10
For the match page we set the maps and game modes from the back end but would also like a vetoe system in which the users can decide the maps. e,g, https://csgo-demos-manager.com/map-veto/
For COD WWII (Our main game):
Map Pick and Ban Process: At the start of each match, players will decide which maps they will be competing on through this process. The higher seeded team will choose to act as team A or B. After the higher seed selects which team to act as, the veto process will begin in this order: HP, SnD, followed by CTF.
Higher seed Team must choose to act as Team A or Team B.
Team A vetoes one Hardpoint Map.
Team B vetoes one Hardpoint Map.
Team A chooses which remaining Hardpoint Map will be used for Game 1.
Team B chooses which sides they will be on for Game 1.
Remaining Map will be used for Game 4.
Team A chooses which side they will be on for Game 4.
Team B vetoes one Search and Destroy Map.
Team A vetoes one Search and Destroy Map.
Team B chooses which remaining Search and Destroy Map will be used for Game 2.
Team A chooses which side they will be start on for Game 2.
Remaining Map will be used for Game 5.
Team B choose which side they will be start on for Game 5.
Team A vetoes one Capture the Flag Map.
Team B vetoes one Capture the Flag Map.
Remaining Map will be used for Game 3.
Team A chooses which side they will start on for Game 3.
Harrus A.
100% (15)Projects Completed
11
Freelancers worked with
9
Projects awarded
63%
Last project
31 Dec 2019
United Kingdom
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