Audio Design for creature
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Post a project like this4162
$300
- Posted:
- Proposals: 2
- Remote
- #190036
- Awarded
Description
Experience Level: Expert
Design the following sounds for game creature.
"Warboar.HitPerson" //Sound when the warboar tosses a player into the air during a charge
"Warboar.ImpactHard" //Sound when the boar runs into a solid object such as wall or tree
--tree sound
--stone wall sound
"Warboar.Voice" //Sound of squeals, non combat/idle noises
"Warboar.Growl" ////Angry sounds, has an enemy in the sights, gnarling
"Warboar.ChargeStart" // LOUD spotting a target, the FIRST WARNING that a charge is about to start, must be distinctive for player warning
"Warboar.Charging" // Sound made during the barreling charge, snorts
"Warboar.ChargeEnd" //Snorting sound!! out of breath!!, end of charging
"Warboar.Stagger" //Aftere he runs into a solid object he will stagger about, dazed
"Warboar.Pain" // Pain sounds from bullet damage or club damage from the boar
"Warboar.Death" //Death sounds
"Warboar.Footsteps" //Explanatory, Dirt surface, hoofed( not horse)
"Warboar.Melee" //Sounds of the boar goring his victim with his tusks, attacking, biting
"Warboar.InflictPain" //Sounds of impalement from his tusks, hitting hoof against player
"Warboar.Sliding" //Sliding sounds after he is stopping from the charge
-dirt
-grass
"Warboar.HitPerson" //Sound when the warboar tosses a player into the air during a charge
"Warboar.ImpactHard" //Sound when the boar runs into a solid object such as wall or tree
--tree sound
--stone wall sound
"Warboar.Voice" //Sound of squeals, non combat/idle noises
"Warboar.Growl" ////Angry sounds, has an enemy in the sights, gnarling
"Warboar.ChargeStart" // LOUD spotting a target, the FIRST WARNING that a charge is about to start, must be distinctive for player warning
"Warboar.Charging" // Sound made during the barreling charge, snorts
"Warboar.ChargeEnd" //Snorting sound!! out of breath!!, end of charging
"Warboar.Stagger" //Aftere he runs into a solid object he will stagger about, dazed
"Warboar.Pain" // Pain sounds from bullet damage or club damage from the boar
"Warboar.Death" //Death sounds
"Warboar.Footsteps" //Explanatory, Dirt surface, hoofed( not horse)
"Warboar.Melee" //Sounds of the boar goring his victim with his tusks, attacking, biting
"Warboar.InflictPain" //Sounds of impalement from his tusks, hitting hoof against player
"Warboar.Sliding" //Sliding sounds after he is stopping from the charge
-dirt
-grass
Jason W.
95% (4)Projects Completed
4
Freelancers worked with
3
Projects awarded
57%
Last project
31 Dec 2012
United States
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