Unreal Development for a VR Training Simulation
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Post a project like this- Posted:
- Proposals: 10
- Remote
- #4151179
- OPPORTUNITY
- Expired
Description
The following is a list of all outstanding tasks that need to be completed.
● Upgrade of existing Unreal Engine 4 project to Unreal Engine 5.
● Import and integration of existing data persistence logic into Unreal Engine 5.
● Optimisation of existing scenes/assets:
○ LOD optimisation.
○ LightMap baking/optimisation.
○ General asset optimisation.
● Configuration of project for Oculus Quest 2 deployment.
● Building and Packaging of the project.
Please see attached RFQ.
Sam W.
100% (5)New Proposal
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1. Can you provide more details about the specific features and functionalities that fall under the 5% completion remaining for the VR Fire Training System?
2. What specific challenges or issues have you encountered during the development of the VR training simulation so far, and how were they addressed?
3. In terms of customizing the environment to represent a client's premises, what level of flexibility or adaptability are you looking for, and are there any specific client requirements you anticipate?
4. Can you elaborate on the current system of interconnected components and how they function together, especially the Node.js WebSocket Controller, Vue.js Front-End, and Springboot API/MariaDB database?
5. Could you share more about the end-user experience you envision during classroom-based training sessions, and how the VR training integrates into the broader safety training courses provided by Certified Skills?