Output working Unity VR Windows project to Android
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£31/hr(approx. $39/hr)
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- Proposals: 8
- Remote
- #4187756
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Experienced Full Stack Web and App Developer |Android and IOS App Development| Project Management
London
Unity | Unreal | Augmented Reality | Virtual Reality | Mobile & PC Game Developer| 3D Modelling | Rigging
Paonta Sahib
App Development | Game Development | Blockchain | Unity | React | Unreal | AR | VR | 8 yrs Exp
Delhi
4899784999228126560026024416621710110761611115649911178694
Description
Experience Level: Expert
Build works to Unity(2022.3.22f1) Windows module. In both Android Studio & Unity Build to Android module, I'm getting Gradle build errors.
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
Execution failed for task ':launcher:compressReleaseAssets'.
> Required array size too large.
I've no experience with Android Studio so have gained no insights.
If the build cant be fixed I would at least like to know what in Unity is causing the problem.
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
Execution failed for task ':launcher:compressReleaseAssets'.
> Required array size too large.
I've no experience with Android Studio so have gained no insights.
If the build cant be fixed I would at least like to know what in Unity is causing the problem.
Jim W.
100% (3)Projects Completed
3
Freelancers worked with
5
Projects awarded
80%
Last project
29 Apr 2024
United Kingdom
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