
Mobile gaming app (card game)
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- Proposals: 33
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- #4502151
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Description
Natasha F.
100% (1)New Proposal
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- Could you provide detailed rules for the card game, including how the nine rounds work, the objectives of each round, the two phases per round, scoring logic, wild card behavior, bonus point calculations, and speed round mechanics?
- How do you envision asynchronous matches functioning? Should players take turns over hours or days with push notifications, and should users be able to participate in multiple active matches simultaneously? Additionally, are there any time limits or inactivity rules for turn-based gameplay?
- How should the XP progression system work? Please clarify how players earn XP, unlock levels, gain access to new tables, leagues, card decks, avatars, and customization items. Also, should there be daily missions, achievements, seasonal rewards, or battle-pass-style progression to improve retention? -

A few questions:
• Do you already have the complete game rules and card mechanics documented?
• Will players compete with friends only, or through automatic matchmaking as well?
• Do you have wireframes/designs available, or should we handle the UI/UX design too?