I need a simple VR game
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Unity | Unreal | Augmented Reality | Virtual Reality | Mobile & PC Game Developer| 3D Modelling | Rigging

AR/VR |Unity 3D Mobile Games | Blockchain | Mobile Apps | Web Apps | E-Commerce | UI/UX

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Description
Experience Level: Intermediate
We’re looking to find somebody to create a simple game / app for Oculus Go, Gear VR (Samsung goggles). The game should be played on GearVR - using a Samsung phone.
The application is for in-house / private use only (no external publication) and it’s a controller based interaction.
The start is by registering with name / phone no. / email address
At the end of the day we should be able to extract a ranking of the day.
Very short intro with company logo.
The game is “detect the logo” - finding 10 existing objects in a room, by pointing and checking each of the 10 items and recording the time of completion.
We should have a timer displayed at all times as well as number of items discovered / items remaining to discover.
If the player points and clicks a correct item: play positive sound and a small flare, then the item is marked (highlighted / or disappear).
If the player points and clicks an incorrect item: play negative sound.
Once all items are marked – game ends, visual effect / sound will be played and name of the player and time achieved will be displayed / recorded.
The room
We need a room with furniture (a living room / office / or other layout depending if there are available any environments already developed) and with other various ordinary objects.
In the room we’ll have 10 branded items – examples below (with client logo for the first version / our logo for the second version):
- A book - branded on the cover or book spine – (eventual in a bookshelf amongst other books)
- A mug
- A pen
- Various toys (if possible LEGO)
- A jacket (it can seats on chair / hanger / sofa) branded on the back or sleeve
- Lanyard
- Jar (vase)
- Googles
- Hard hat
- Mobile phone / tablet
- Umbrella
- Toy letters forming the mane of the brand
Let me know if the above makes sense and if you are available for this project.
It will be helpful if you we'll give us a delivery time (including revisions) and an estimate budget.
Many thanks,
Adrian
The application is for in-house / private use only (no external publication) and it’s a controller based interaction.
The start is by registering with name / phone no. / email address
At the end of the day we should be able to extract a ranking of the day.
Very short intro with company logo.
The game is “detect the logo” - finding 10 existing objects in a room, by pointing and checking each of the 10 items and recording the time of completion.
We should have a timer displayed at all times as well as number of items discovered / items remaining to discover.
If the player points and clicks a correct item: play positive sound and a small flare, then the item is marked (highlighted / or disappear).
If the player points and clicks an incorrect item: play negative sound.
Once all items are marked – game ends, visual effect / sound will be played and name of the player and time achieved will be displayed / recorded.
The room
We need a room with furniture (a living room / office / or other layout depending if there are available any environments already developed) and with other various ordinary objects.
In the room we’ll have 10 branded items – examples below (with client logo for the first version / our logo for the second version):
- A book - branded on the cover or book spine – (eventual in a bookshelf amongst other books)
- A mug
- A pen
- Various toys (if possible LEGO)
- A jacket (it can seats on chair / hanger / sofa) branded on the back or sleeve
- Lanyard
- Jar (vase)
- Googles
- Hard hat
- Mobile phone / tablet
- Umbrella
- Toy letters forming the mane of the brand
Let me know if the above makes sense and if you are available for this project.
It will be helpful if you we'll give us a delivery time (including revisions) and an estimate budget.
Many thanks,
Adrian

Adrian R.
100% (1)Projects Completed
1
Freelancers worked with
1
Projects awarded
100%
Last project
20 Nov 2018
United Kingdom
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