Graphics & sound assets for 2D mobile game with UX and UI improvement
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- Proposals: 8
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- #1469168
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✔ Virtual Reality, AR/MR, Unity 3D Developer/Designer, Animator, Graphic Designing, Illustrator, Game Design, & Photoshop.
Indore
Illustration and Gaming Studio |Game Art |unity 3d | Books illustration |Cartoon and Caricature | Digital Pinting
Ahmedabad
Professional Freelancer - Having own freelancing team animator, 3d animation,3D Floor Plans,3d character Modelling,3D walkthrough,Game graphics ,3D Exterior visualizations
Lucknow
11419951468659118677119185507993820912620001445596
Description
Experience Level: Expert
Estimated project duration: 3 - 4 weeks
General information for the business: Mobile game startup
Kind of development: Customization of existing program
Description of every module: A 2D mobile game bubble shooter. A proof of concept with two levels has been produced using Corona SDK. Will provide a mp4 of game play if necessary.
Description of requirements/functionality: 1) We need graphics, sound and effects assets.
2) Suggestions on better UX and UI and
3) suggestions for how the levels should develop to improve player experience and keep player interest
Assets required:
Bubbles: ( 260 x 260 )
- red
- green
- blue
- cyan
- magenta
- yellow
Laser bolt: ( 20 x 150 )
- red
- green
- blue
Laser Flash animation showing laser hit
- red
- green
- blue
Explosion sprites:
Sprite animation of exploding gas with flames to match the bubble size. Explosion should give the impression that all coloured gas in bubble is burned up.
Sprite popping
Sprite animation of popping bubble to match the bubble size and colour, and
particle animation of coloured gas spreading/dispersing from popped bubble (matching bubble colour)
Gas mask image ( life points ): ( 200 x 200 )
- One full
- One empty ( grey-out )
Sky & ground( with grass, trees etc. ) - 2048 x 2732 ( to cover the iPad PRO )
- two versions
Sky Animations
- clouds (three)
- bird flying (three types)
- bird with gas mask on flying (two types)
Ground Animations
- rabbit hopping around
- rabbit with gas mask on hopping around
Turret images - 300 x 300
with cannon barrels for laser colours:
- red
- blue
- green
( the cannon barrel should be exported separately )
Turret Image 300 x 300 two adjacent cannon barrels
- green & red
Turret Image 300 x 300 three adjacent cannon barrels
- green, blue & red
Specific technologies required: Corona SDK
Extra notes: We need suggestions to move from proof of concept to finished game. You must have experience of doing this and prove that you have the experience.
Kind of development: Customization of existing program
Description of every module: A 2D mobile game bubble shooter. A proof of concept with two levels has been produced using Corona SDK. Will provide a mp4 of game play if necessary.
Description of requirements/functionality: 1) We need graphics, sound and effects assets.
2) Suggestions on better UX and UI and
3) suggestions for how the levels should develop to improve player experience and keep player interest
Assets required:
Bubbles: ( 260 x 260 )
- red
- green
- blue
- cyan
- magenta
- yellow
Laser bolt: ( 20 x 150 )
- red
- green
- blue
Laser Flash animation showing laser hit
- red
- green
- blue
Explosion sprites:
Sprite animation of exploding gas with flames to match the bubble size. Explosion should give the impression that all coloured gas in bubble is burned up.
Sprite popping
Sprite animation of popping bubble to match the bubble size and colour, and
particle animation of coloured gas spreading/dispersing from popped bubble (matching bubble colour)
Gas mask image ( life points ): ( 200 x 200 )
- One full
- One empty ( grey-out )
Sky & ground( with grass, trees etc. ) - 2048 x 2732 ( to cover the iPad PRO )
- two versions
Sky Animations
- clouds (three)
- bird flying (three types)
- bird with gas mask on flying (two types)
Ground Animations
- rabbit hopping around
- rabbit with gas mask on hopping around
Turret images - 300 x 300
with cannon barrels for laser colours:
- red
- blue
- green
( the cannon barrel should be exported separately )
Turret Image 300 x 300 two adjacent cannon barrels
- green & red
Turret Image 300 x 300 three adjacent cannon barrels
- green, blue & red
Specific technologies required: Corona SDK
Extra notes: We need suggestions to move from proof of concept to finished game. You must have experience of doing this and prove that you have the experience.
James K.
100% (7)Projects Completed
24
Freelancers worked with
5
Projects awarded
7%
Last project
17 Apr 2019
United Kingdom
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Hi James,
Are you hiring multiple members for this? So a dedicated animator, dedicated artist, and sound etc?
ThanksJames K.22 Feb 2017Hi James
would prefer a single member for the job
James KJames T.22 Feb 2017quite a wide range of elements to do, i can do animation and anything visual design at really high standard but couldn't do the sound. what's your budget
334480
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