A Game-like Project

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Description

Experience Level: Expert
I need a frame (space) like the one in the attached Excel document called “the big frame and a simplified example”.
SEE “the big frame and a simplified example” DOCUMENT ATTACHED, TAB “THE BIG FRAME”
Everything will be pixelated and can be similar in aspect with a simple Snake Xenzia game from the Nokia phones, only in a larger frame.
In this small world there are a number of entities, called “bodies”:
- two men, different in size
-two birds, also different in size
-two trees, also different in size
-a roof on the lower left side of the frame
-the ground line
SEE THE “morphology” WORD DOCUMENT ATTACHED
SEE “the big frame and a simplified example” DOCUMENT ATTACHED, TAB “SIMPLIFIED EXAMPLE”
I need a data table showing information about each pixel (ID. no, position on grids, colour, lumps and bodies it belongs to, pixels of other bodies in touch with, projections if applicable) and about the lumps and bodies (ID no, size, colour, shape, category)
SEE THE “data table for the simplified example” WORD DOCUMENT ATTACHED
I need a pattern of movements and transformations for some of the bodies, as follows:
-Fruits in the trees appear as small dots, enlarge, change colour from green to yellow, then to red, then detach themselves from their stem and fall to the ground where after a while they decay, fragmenting into small pieces which eventually disappear.
-Men walk into the frame from the left side, from under the roof, go near the trees and if there aren’t any fruits on the ground they return and go out of the frame the same way; if there is at least one fruit on the ground they have access to, they approach the fruit, pick it up from the ground, and walk back out of the frame with it.
-Birds fly into the frame from either side and if there are any fruits on the ground they fly low and pick them up with the beak, then fly up again and out of the frame. If there are men walking they first attack men by flying towards them. When birds attacking men come close to a certain distance, men drop any fruits they might have with them and start running towards the roof which offers protection against birds; if they are close enough to the roof they shelter there before the birds can reach them and the birds fly then to the fallen fruits or outside the frame if no fruits on the ground; if men are too far from the roof the birds reach them and hit them in the head with their beaks, which results in men falling on a side and remaining like that for a while, before standing up again and going out of the frame. After hitting men, birds go to fallen fruits or outside the frame if no fruits on the ground.
Fruits appear, men walk in, and birds fly in, at random times, so the encounters can be different each time.
The whole story should last a few minutes.
The actual way men walk, jump, pick up fruits etc., as well as the way birds fly or move their limbs are to be merely suggested by very simple animation of the limbs and are not to be represented in great detail.
The data table is dynamic and is synchronised with the changes within the frame. The data in the table must reflect accurately any changes of position, colour, shape, or size of the pixels, lumps, and bodies, in the respective columns.
The data table as well as the whole story going on within the frame must be timed, with the possibility of going back to any moment (time frame) in the past.
The format of the data table must be such as to allow further use of that data by other software.

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