Create initial stages of a game based on existing prototype
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Post a project like this1757
$50
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- Proposals: 5
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- #2423302
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Description
Experience Level: Entry
1. First stage: enter login, password on a cube (see pic. 1) User can access to cube, see login, password textbox, enter his credentials or select 'registration' of a new user. Pressing on any side of a cube means ok push button. This leads to the game area for cubes selection (pic. 3). The text boxes: Login, password are used to enter the user's credentials. The button 'Registration' leads to the blank user's profile for entering new user data. The button 'Personal area' leads to the user's profile if he enters login/password data in the text boxes for modification his personal data and appearance (avatar).
2. Second stage: Work in a personal profile (pic. 2). User can edit his own data or insert data of a new user.
a) An avatar configuration. Select a colour between different samples which is browsed by horizontal left/right arrows.
b) Possibility of inserting his photo or another image on an avatar's face.
c) Name selection (above the avatar)
d) Login, password changes.
e) Email for sending of system messages
After all necessary information is entered user can start the game by pressing on the centre figure.
Total transitions map can be seen on the picture pipeline.png
3. Third stage: Selection of a game cube (pic. 3)
4. Fourth stage: Selection of a different side in a cube (pic. 4). Possibility to rotate the game cube to browse its sides.
5. Last stage (already existed). Restrict the player's movement by the area of cube's side preventing dropping from the game area. The attached archive has a 3d studio model of the game avatar. The avatar's name is shown as a sprite above the avatar (see pic. 5)
Prerequisites:
1. Unity ver. 2017.3.1f1 of above
2. Integration into an existing game prototype access to whom will be provided (gitlab repository)
2. Second stage: Work in a personal profile (pic. 2). User can edit his own data or insert data of a new user.
a) An avatar configuration. Select a colour between different samples which is browsed by horizontal left/right arrows.
b) Possibility of inserting his photo or another image on an avatar's face.
c) Name selection (above the avatar)
d) Login, password changes.
e) Email for sending of system messages
After all necessary information is entered user can start the game by pressing on the centre figure.
Total transitions map can be seen on the picture pipeline.png
3. Third stage: Selection of a game cube (pic. 3)
4. Fourth stage: Selection of a different side in a cube (pic. 4). Possibility to rotate the game cube to browse its sides.
5. Last stage (already existed). Restrict the player's movement by the area of cube's side preventing dropping from the game area. The attached archive has a 3d studio model of the game avatar. The avatar's name is shown as a sprite above the avatar (see pic. 5)
Prerequisites:
1. Unity ver. 2017.3.1f1 of above
2. Integration into an existing game prototype access to whom will be provided (gitlab repository)
John B.
100% (8)Projects Completed
9
Freelancers worked with
4
Projects awarded
45%
Last project
1 Nov 2023
Russian Federation
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