Adding PBR textures to a blender model for .GLTIFF export
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Description
Experience Level: Intermediate
Estimated project duration: less than 1 week
We have a structure engineering model which is exported from CAD as a single object.
This has been imported to Blender and saved as a .GLTIFF file for render in Babylon JS.
We would like PBR texture materials adding to make the model look realistic which will involve some slicing up of the model into respective objects for each material type. i.e. painted steel, rubber, road surface. Followed by added the relevant configuration to the GLTIFF shader in order to export the materials to the .GLTIFF file.
This has been imported to Blender and saved as a .GLTIFF file for render in Babylon JS.
We would like PBR texture materials adding to make the model look realistic which will involve some slicing up of the model into respective objects for each material type. i.e. painted steel, rubber, road surface. Followed by added the relevant configuration to the GLTIFF shader in order to export the materials to the .GLTIFF file.
Andrew S.
100% (1)Projects Completed
1
Freelancers worked with
1
Projects awarded
100%
Last project
16 Nov 2018
United Kingdom
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