Unity Game Developer with 2D Animation Experience Required!
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- Posted:
- Proposals: 3
- Remote
- #2057247
- Completed
Description
Experience Level: Intermediate
We are looking for a Unity Game Developer with experience creating 2D animations using puppet rigs and skeleton designs in Unity (A MUST) to help us develop a new sports game.
All graphics will be provided with GIF references to demonstrate the basic characters movements needed in the game animations.
Eligible Candidates Require:
* MUST know how to create 2D Character Animations using puppet rigs and/or skeleton designs in Unity.
* Minimum 3 years experience with Unity Game Play Development
* Experience with game development for IOS and Android.
* Know how to implement basic game play physics and particle effects to the game.
* Know how to implement code in a specific manner to communicate variable with outside code for missions, wins/lose etc…
* Should be willing to provide feedback on how to better or improve game play where needed.
* Build the game to keep file size down and efficiently use code and graphics. Suggest how we can improve implementing graphics/code to keep file size down.
* Available to work with minimal supervision and meet project milestones and deadlines in a timely manner.
* Excellent communicator and willing to provide regular progress reports on an ongoing basis.
You will be responsible for the completed game play portion only, this code complete in Unity will be
You will need to complete a test project prior to being hired, should take less than an hour before being rewarded full gig.
All graphics will be provided with GIF references to demonstrate the basic characters movements needed in the game animations.
Eligible Candidates Require:
* MUST know how to create 2D Character Animations using puppet rigs and/or skeleton designs in Unity.
* Minimum 3 years experience with Unity Game Play Development
* Experience with game development for IOS and Android.
* Know how to implement basic game play physics and particle effects to the game.
* Know how to implement code in a specific manner to communicate variable with outside code for missions, wins/lose etc…
* Should be willing to provide feedback on how to better or improve game play where needed.
* Build the game to keep file size down and efficiently use code and graphics. Suggest how we can improve implementing graphics/code to keep file size down.
* Available to work with minimal supervision and meet project milestones and deadlines in a timely manner.
* Excellent communicator and willing to provide regular progress reports on an ongoing basis.
You will be responsible for the completed game play portion only, this code complete in Unity will be
You will need to complete a test project prior to being hired, should take less than an hour before being rewarded full gig.
Mokool Apps
99% (14)Projects Completed
6
Freelancers worked with
4
Projects awarded
31%
Last project
15 Apr 2019
Canada
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