App Development
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Post a project like this2589
£400(approx. $502)
- Posted:
- Proposals: 7
- Remote
- #1481070
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Augmented Reality & Virtual Reality Application / Experience Designer & Developer - Web Designer & Developer - Graphic Designer - 3D Designer / Artist - 3D Scanning - 3D Printing - WebGL
Stevenage
1487772448710332391082399117181412912021535198
Description
Experience Level: Entry
We wish to create an App to be released for both Apple and Android devices. The game needs to utilise Augmented Reality, overlayed on the view of the camera of the device.
With limited knowledge of app creation, we wonder if it's possible to create this within Unity, primarily as we already know the assets we wish to use and believe this will minimise the development time and cost.
The app will be provided with 2 cards, each with an image trigger (NOT QR code) on them, resulting in the following effects being displayed.
Image trigger 1 will activate a monster which will appear to walk towards the camera.
https://www.assetstore.unity3d.com/en/#!/content/76940
Image trigger 2, when image trigger 1 has been activated, will result in the monster appearing angry. After 2 seconds a laser beam will be shot from image trigger 2, to the monster. Laser beams like the following...
https://www.assetstore.unity3d.com/en/#!/content/32463
https://www.assetstore.unity3d.com/en/#!/content/75751
https://www.assetstore.unity3d.com/en/#!/content/60519
Once the laser beam hits the monster, it will fall down and dissapear. The monster will not reappear until the Image trigger 1 goes out of the screen and back on screen.
If the image trigger 2 is activated, and image trigger 1 has not been activated, a crosshairs appears in the centre of the screen, before 5 sets of laser beams are fired with 3 second intervals.
If the image trigger 1 is activated, and image trigger 2 is not, after 30 seconds, the monster throws as fireball at the screen and once the fire effect dissapears, so too has the monster. It does not appear unless Image trigger 1 goes out of the screen and back on screen.
If any of this doesn't make sense, or isn't possible, please don't hesitate to contact me.
Kind Regards
Stewart
With limited knowledge of app creation, we wonder if it's possible to create this within Unity, primarily as we already know the assets we wish to use and believe this will minimise the development time and cost.
The app will be provided with 2 cards, each with an image trigger (NOT QR code) on them, resulting in the following effects being displayed.
Image trigger 1 will activate a monster which will appear to walk towards the camera.
https://www.assetstore.unity3d.com/en/#!/content/76940
Image trigger 2, when image trigger 1 has been activated, will result in the monster appearing angry. After 2 seconds a laser beam will be shot from image trigger 2, to the monster. Laser beams like the following...
https://www.assetstore.unity3d.com/en/#!/content/32463
https://www.assetstore.unity3d.com/en/#!/content/75751
https://www.assetstore.unity3d.com/en/#!/content/60519
Once the laser beam hits the monster, it will fall down and dissapear. The monster will not reappear until the Image trigger 1 goes out of the screen and back on screen.
If the image trigger 2 is activated, and image trigger 1 has not been activated, a crosshairs appears in the centre of the screen, before 5 sets of laser beams are fired with 3 second intervals.
If the image trigger 1 is activated, and image trigger 2 is not, after 30 seconds, the monster throws as fireball at the screen and once the fire effect dissapears, so too has the monster. It does not appear unless Image trigger 1 goes out of the screen and back on screen.
If any of this doesn't make sense, or isn't possible, please don't hesitate to contact me.
Kind Regards
Stewart
Stewart C.
100% (2)Projects Completed
4
Freelancers worked with
4
Projects awarded
80%
Last project
27 Jul 2023
United Kingdom
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