
Unreal Rendering Engine project of a small building.
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- Posted:
- Proposals: 2
- Remote
- #1068443
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Description
Experience Level: Expert
Estimated project duration: less than 1 week
Information for the business: 3d visualisation services
Industry: Art and Design
Design details: I have a building shell that is 15m x 45m x 8m high (ground and first floor).
Inside is a reception desk and the offices are all glazed partitioning.
I can provide the shell with all the geometry as it's already ready and prepared in Unreal (the building only has desks, chairs, and some storage units inside - that's all).
I have created all the geometry and all the unreal materials and all the collision objects.
That all works fine.
What I need doing is;
- glass materials for the partitioning and external windows needs to be improved (so reflections look good for all that partitioning) and the lighting needs to be done for both the inside and out so that the internal and external lighting is correct and good (I will show successful applicants the still images of what the building looks like inside).
So the lighting and reflections is the biggest area of this assigment to be tackled.
If your pricing is good, I will also assign you with the task of adding grass and trees to the surrounding perimeter outside (the building stands on a square tarmac area).
I have a lot of ongoing work I can give to successful applicants as I am always looking for good 3d Visualisers and 3d Artists (I have the number one 3d visualisation services website worldwide).
Ideas for the visual style: realistic
Things to avoid: fake looking / lack of realism
Extra notes:
Industry: Art and Design
Design details: I have a building shell that is 15m x 45m x 8m high (ground and first floor).
Inside is a reception desk and the offices are all glazed partitioning.
I can provide the shell with all the geometry as it's already ready and prepared in Unreal (the building only has desks, chairs, and some storage units inside - that's all).
I have created all the geometry and all the unreal materials and all the collision objects.
That all works fine.
What I need doing is;
- glass materials for the partitioning and external windows needs to be improved (so reflections look good for all that partitioning) and the lighting needs to be done for both the inside and out so that the internal and external lighting is correct and good (I will show successful applicants the still images of what the building looks like inside).
So the lighting and reflections is the biggest area of this assigment to be tackled.
If your pricing is good, I will also assign you with the task of adding grass and trees to the surrounding perimeter outside (the building stands on a square tarmac area).
I have a lot of ongoing work I can give to successful applicants as I am always looking for good 3d Visualisers and 3d Artists (I have the number one 3d visualisation services website worldwide).
Ideas for the visual style: realistic
Things to avoid: fake looking / lack of realism
Extra notes:

J E.
100% (14)Projects Completed
23
Freelancers worked with
20
Projects awarded
26%
Last project
2 Oct 2019
United Kingdom
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