Small 3D Game environment in unity for mobile phone
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£90(approx. $113)
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Description
Experience Level: Entry
I need a designer to remodel / create a small beautiful 3D nature based environment in unity for mobile phone.
References: -
https://assetstore.unity.com/packages/3d/vegetation/trees/mountain-trees-dynamic-nature-107004
- Look at the video seconds 36 to 52. This video gives you a good idea (36 seconds to 52 seconds), what I'm looking for. I just need more grass, forests and bigger lake. Ignore all the river sections.
- Reference 2 - https://assetstore.unity.com/packages/3d/vegetation/nature-package-swamp-forest-environment-159098
- It needs to be optimised for IOS and Android. Phones since 2018.
- Environment needs to be as photorealistic as is reasonable in the foreground (without over heating phones). Discuss with me the achievable poly count.
- Main environment is small. About 300 human meters radius (may require non-3D BG - for distance mountains). Only 150M of the 300M needs to be detailed with assets (trees, grass, rocks, etc).
- I need someone who can do a bit of coding for GPU instancing / LODs. This is to ensure that the high detail is only near the player. Not in the distance. It is important to create a little code/algorithm/patch to ensure the detail is only near player to ensure mobile phones are not overheated.
- The player is not moving. Fixed position. Only looking around. So that simplifies.
- Designer will create Sun and lighting.
Please advise before we work together if you need me to provide any of the following (or you already have them in your library) -
1. Speed tree shaders.
2. Water shader.
3 You can use your own custom foliage rendering algorithm, or I can provide all the assets of vegetation to you. You need to advise me before hire.
4. vegetation assets.
Anything else? Discuss with me.
References: -
https://assetstore.unity.com/packages/3d/vegetation/trees/mountain-trees-dynamic-nature-107004
- Look at the video seconds 36 to 52. This video gives you a good idea (36 seconds to 52 seconds), what I'm looking for. I just need more grass, forests and bigger lake. Ignore all the river sections.
- Reference 2 - https://assetstore.unity.com/packages/3d/vegetation/nature-package-swamp-forest-environment-159098
- It needs to be optimised for IOS and Android. Phones since 2018.
- Environment needs to be as photorealistic as is reasonable in the foreground (without over heating phones). Discuss with me the achievable poly count.
- Main environment is small. About 300 human meters radius (may require non-3D BG - for distance mountains). Only 150M of the 300M needs to be detailed with assets (trees, grass, rocks, etc).
- I need someone who can do a bit of coding for GPU instancing / LODs. This is to ensure that the high detail is only near the player. Not in the distance. It is important to create a little code/algorithm/patch to ensure the detail is only near player to ensure mobile phones are not overheated.
- The player is not moving. Fixed position. Only looking around. So that simplifies.
- Designer will create Sun and lighting.
Please advise before we work together if you need me to provide any of the following (or you already have them in your library) -
1. Speed tree shaders.
2. Water shader.
3 You can use your own custom foliage rendering algorithm, or I can provide all the assets of vegetation to you. You need to advise me before hire.
4. vegetation assets.
Anything else? Discuss with me.
Chris C.
100% (2)Projects Completed
2
Freelancers worked with
2
Projects awarded
29%
Last project
28 Oct 2020
United Kingdom
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