
Experienced 3D modeller for indie game
- or -
Post a project like this$350
- Posted:
- Proposals: 12
- Remote
- #4365500
- Expired
3D Modeling|3D Rendering|Product design|Product animation|3D Exterior design|3D Interior design
3d character and environment and props mingling and texturing and 2d digital paintings and realistic potraits
Metaverse and Unreal Engine Developer (Oculus Quest, Virtual Reality, Blueprints, Game, and AR), 3D Character/Creature Artist (Modelling, Rigging, Animation), Jewelry Designer

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Description
Experience Level: Expert
Title: Experienced 3D modeller for indie game: Creating quality characters and environments
Project Description:
I am developing an indie game and am looking for an experienced 3D modeller to create quality 3D models of characters and environments. The project is well structured with clear requirements and deadlines.
Note: This project also includes details of the antagonist, player animations, two protagonists and NPCs and the initial menu, which are an extension of the TOR and are provided for completeness. These details will be revealed as the project is discussed.
Requirements:
Creating realistic 3D models of characters and environments
Using Autodesk Maya and Pixologic Zbrush for modelling and detailing
Texturing and rendering models using Adobe Photoshop and Blender
Integrating models into the Godot game engine
Prerequisites:
Budget: $350
Timeline: 2 months (1-3 months)
Experience Level: Medium.
Contract Type: Temporary (not expected to be full-time at this time)
Expectations:
Clear understanding of tasks and deliverables
Good communication and regular updates on progress
Willingness to give feedback and make adjustments
Contact Information:
Please contact me for more information and to discuss the project.
Translated with DeepL.com (free version)
Project Description:
I am developing an indie game and am looking for an experienced 3D modeller to create quality 3D models of characters and environments. The project is well structured with clear requirements and deadlines.
Note: This project also includes details of the antagonist, player animations, two protagonists and NPCs and the initial menu, which are an extension of the TOR and are provided for completeness. These details will be revealed as the project is discussed.
Requirements:
Creating realistic 3D models of characters and environments
Using Autodesk Maya and Pixologic Zbrush for modelling and detailing
Texturing and rendering models using Adobe Photoshop and Blender
Integrating models into the Godot game engine
Prerequisites:
Budget: $350
Timeline: 2 months (1-3 months)
Experience Level: Medium.
Contract Type: Temporary (not expected to be full-time at this time)
Expectations:
Clear understanding of tasks and deliverables
Good communication and regular updates on progress
Willingness to give feedback and make adjustments
Contact Information:
Please contact me for more information and to discuss the project.
Translated with DeepL.com (free version)

Aiden R.
0% (0)Projects Completed
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Freelancers worked with
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Projects awarded
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Last project
2 Aug 2025
Belarus
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