3d components in Blender 3D for MacOS
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Graphic Designer |Experienced Web Designer | Video/Audio Editor | PowerPoint/Keynote | Content Writer |
San Jose
270449413794106023411750993404611343141634628863574979
Description
Experience Level: Entry
Create three 3D shapes from supplied Adobe Illustrator (or SWF) paths.
I have three simple smooth path-shapes drawn in Adobe Illustrator CS6, one has a hole cut-out. I would like the shapes to be extruded to 6mm thickness with a 2mm bevel on both sides, in 3D at actual size of 450mmx500mm.
Two of the shapes need to be twisted, one by approximately 15degrees (#2 on the drawing) and one by 30degrees (#1 on the drawing) .
The attached drawing shows five shapes, two of them #4 and #5 are mirrored duplicates of #1 and #2.
I would like the shapes (shown in brown colour on the drawing) to have a material mapped to them (they are laminates of Bamboo ply). The individual plys at the edges don't need to be shown in detail, just a 'wood effect' map all over.
Could you set up a camera and a light in the scene which shows the entire assembly in a similar view to the attached drawing?
I will need to slightly amend the bezier-curves of the path shapes, using Blender's procedural feature, but the 'twist' deformation must remain applied. I tried using a Lattice deform in my attempt, but the lattice was unpredictable when the shapes were moved or mirrored.
I'm using Blender 2.81a on MacOS, please ensure your file is compatible.
There will be a separate job related to this project, creating a seat-base in bamboo-ply with a fitted foam-pad. I'll post that as new PPH project.
I have three simple smooth path-shapes drawn in Adobe Illustrator CS6, one has a hole cut-out. I would like the shapes to be extruded to 6mm thickness with a 2mm bevel on both sides, in 3D at actual size of 450mmx500mm.
Two of the shapes need to be twisted, one by approximately 15degrees (#2 on the drawing) and one by 30degrees (#1 on the drawing) .
The attached drawing shows five shapes, two of them #4 and #5 are mirrored duplicates of #1 and #2.
I would like the shapes (shown in brown colour on the drawing) to have a material mapped to them (they are laminates of Bamboo ply). The individual plys at the edges don't need to be shown in detail, just a 'wood effect' map all over.
Could you set up a camera and a light in the scene which shows the entire assembly in a similar view to the attached drawing?
I will need to slightly amend the bezier-curves of the path shapes, using Blender's procedural feature, but the 'twist' deformation must remain applied. I tried using a Lattice deform in my attempt, but the lattice was unpredictable when the shapes were moved or mirrored.
I'm using Blender 2.81a on MacOS, please ensure your file is compatible.
There will be a separate job related to this project, creating a seat-base in bamboo-ply with a fitted foam-pad. I'll post that as new PPH project.
Kev X.
100% (26)Projects Completed
26
Freelancers worked with
22
Projects awarded
33%
Last project
14 Oct 2020
United Kingdom
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