
Build a 3rd person game in Unity with clean, documented code
Delivery in
6 days
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Amount of days required to complete work for this Offer as set by the freelancer.
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Average time for the freelancer to first reply on the workstream after purchase or contact on this Offer.
What you get with this Offer
A complete, production-ready third-person character
controller for Unity — delivered as a self-contained package
with a working demo scene, commented C# source, and a setup
guide. Drop it into your project and it works.
Includes walk, run, crouch, jump, camera follow with
collision handling, ground and slope detection, and a full
Animator blend-tree setup. 2 revision rounds included. You
own all the code.
controller for Unity — delivered as a self-contained package
with a working demo scene, commented C# source, and a setup
guide. Drop it into your project and it works.
Includes walk, run, crouch, jump, camera follow with
collision handling, ground and slope detection, and a full
Animator blend-tree setup. 2 revision rounds included. You
own all the code.
Get more with Offer Add-ons
-
I can dELIVER ALL WORK FOR AN EXTRA
Additional 2 working days
+$80 -
I can deliver all work in 2 working days
+$80
What the Freelancer needs to start the work
To start, please send:
1. Your Unity version (e.g. 2022.3.10f1)
2. Render pipeline — Built-in, URP or HDRP
3. Input system — New Input System or legacy Input Manager
4. Your rigged character model (FBX), or tell me to use a
free one
5. Any animation clips you already have
Optional but helpful: a short clip or link showing the
movement feel you're after — a reference from an existing
game works fine.
I'll confirm everything is compatible before I begin. If
something doesn't fit, I'll tell you upfront rather than
halfway through.
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