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    Anna M.

    Anna M.

    Freelance Game Designer

    Derby, United Kingdom

    Freelance Game Design from veteran designer with 12+ years game industry experience, including Executive Designer on Tomb Raider. Game design support for all game platforms and...Read moreFreelance Game Design from veteran designer with 12+ years game industry experience, including Executive Designer on Tomb Raider. Game design support for all game platforms and genres, including Social and Mobile:

    Original/High Level Concepts, Design Documentation, Consultancy & Project Management, Implementation & Level Design, Analysis & Review, Additional Gameplay & Story Design

    Creative, workable solutions to difficult issues a speciality! Total confidentiality and deadline punctuality assured. Full gameography in Employment Record.

    NB: In-house available, dependent on location.

    Area Covered: Game Design & Project Management


    Work Experience
    -----------------

    Job Title: Freelance Game Designer
    Company: A M Game Design
    Description: Providing expert game design input and support for videogames of any genre/platform and at any stage, in house or off site. Crafting fine gaming experiences since 1998 - creative, workable solutions to difficult issues a speciality :)
    From:01/Mar/2011

    Job Title: Lead Designer
    Company: The Creative Assembly
    Description: Lead design on console team. Managing team of game and level designers, creating and maintaining GDD and Wiki. Designing and writing concept pitches, game mechanics, game structure, GDD documentation, storylines. Presenting game design both inside and outside the team.
    From:01/Mar/2008 To:01/Jul/2010

    Job Title: Executive Designer
    Company: Eidos
    Description: Publishing Designer, analysis, feedback & addtional design on games in development, due diligence on prospective developers and design anaylsis on prospective titles. Continuation of previous job, after SCi became Eidos.
    From:01/Mar/2006 To:01/Mar/2008

    Job Title: Game Designer
    Company: SCi Games
    Description: Publishing Designer, analysis, feedback & addtional design on games in development, due diligence on prospective developers and design anaylsis on prospective titles.
    From:01/May/2004 To:01/May/2006

    Job Title: Lead Designer
    Company: Acclaim Teeside/Cheltenham
    Description: Game and Level Design & Lead Design at Acclaim's Teeside and Cheltenham studios.
    From:01/May/2001 To:01/May/2004

    Job Title: Level Designer
    Company: SCEE Camden Studio
    Description: Level Design and all round design handy woman - level scripting, Weapon and AI balancing, Vehicle handling, dialogue writting, additional mechanic design.
    From:01/Dec/1998 To:01/Jun/2001



    Education
    -----------------

    Degree: MA Game Design
    Field of Study: Game Design, 3D Art & Animation & Programming
    University / College: Bournemouth University
    From:01/Jan/1997 To:01/Jan/1998

    Degree: BA Film, Video and Photographic Arts
    Field of Study: Interactive Art, Photography & Video
    University / College: University of Westminster
    From:01/Jan/1994 To:01/Jan/1997

      5.0
      (2)
      £7
      /hr
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    Skills

    (video) game design

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    • Portfolio (4)
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    Game Designer/UX on Touch Devices
    • Venuby Venu T.
    • Posted: 5 Jul 2011
    • 0
    • 27 Sep 2011 Venu T.
      Venu T.
      London, GB

      Absolutely brilliant work

    • 24 Sep 2011 Venu T.
      Venu T.
      London, GB

      Excellent work.

    81227

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