
Unity3d c# Programmer to help with 2d Platformer Game for mobile platform
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Description
Experience Level: Intermediate
Estimated project duration: less than 1 week
General information for the app: 2d Platformer Unity Game
Kind of development: Customization of existing app
Description of requirements/features: We need to incorporate a level manager within our 2d Unity platformer game which is composed of 15 levels.
The game is currently setup within one scene inside Unity, within a large map, and we need to load each section of the map procedurally as we approach each new level. The idea is to create a continuous play environment without stops or loading time, and the level manager will need to reload to the current level of the map on each replay.
The level manager needs to store score information collected from each level, along with a lock/unlock score.
Level manager will also need to be linked to the Level Select Scene and indicate locked/unlocked levels and score.
Specific technologies required: Unity3d, c#
Extra notes:
Kind of development: Customization of existing app
Description of requirements/features: We need to incorporate a level manager within our 2d Unity platformer game which is composed of 15 levels.
The game is currently setup within one scene inside Unity, within a large map, and we need to load each section of the map procedurally as we approach each new level. The idea is to create a continuous play environment without stops or loading time, and the level manager will need to reload to the current level of the map on each replay.
The level manager needs to store score information collected from each level, along with a lock/unlock score.
Level manager will also need to be linked to the Level Select Scene and indicate locked/unlocked levels and score.
Specific technologies required: Unity3d, c#
Extra notes:
darf design
98% (12)Projects Completed
11
Freelancers worked with
8
Projects awarded
33%
Last project
14 Aug 2018
United Kingdom
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