
Unreal Engine 3D Artist — Modelling & Animation
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$250
- Posted:
- Proposals: 9
- Remote
- #4523239
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2601377115009771287607212834216196371936683137072648608387019008
Description
Experience Level: Entry
We’re looking for an experienced Unreal Engine 3D Artist to help with 3D modelling, animation, and asset preparation for an upcoming project.
You’ll be responsible for creating and preparing high-quality 3D assets that can be imported and used effectively in Unreal Engine. We’re looking for someone who understands both the creative and technical sides of 3D production.
Responsibilities
Create and optimise 3D models and assets for Unreal Engine
Create and/or edit character and object animations
Prepare models, materials, textures, and animations for Unreal Engine
Import and configure assets inside Unreal Engine
Set up materials, lighting, and basic scene elements where required
Optimise assets for real-time performance
Troubleshoot issues with models, animations, materials, and Unreal imports
Work from existing references, concepts, or project requirements
Collaborate with the development team to ensure assets meet technical requirements
Requirements
Strong experience with Unreal Engine
Solid 3D modelling experience using tools such as Blender, Maya, 3ds Max, or similar
Experience creating and working with 3D animations
Good understanding of Unreal Engine asset pipelines
Experience with materials, textures, UVs, rigging, and animation
Understanding of real-time 3D optimisation
Ability to work independently and meet agreed deadlines
Strong attention to detail
Nice to Have
Experience with MetaHuman
Experience with Unreal Engine Blueprints
Experience with character rigging and skeletal meshes
Experience with Niagara or other Unreal visual effects
Experience preparing assets for VR/AR or interactive applications
Experience working with FBX, GLTF/GLB, or other common 3D formats
Project Details
This is initially a freelance/contract project, with the possibility of additional work depending on the quality of the work and project requirements.
When applying, please include:
A short introduction about your Unreal Engine experience
Examples of relevant 3D modelling and animation work
Your experience with Unreal Engine asset pipelines
Your availability
Your hourly rate or project-based pricing
We’re looking for someone who can take 3D assets from modelling/animation through to a clean, working implementation in Unreal Engine.
You’ll be responsible for creating and preparing high-quality 3D assets that can be imported and used effectively in Unreal Engine. We’re looking for someone who understands both the creative and technical sides of 3D production.
Responsibilities
Create and optimise 3D models and assets for Unreal Engine
Create and/or edit character and object animations
Prepare models, materials, textures, and animations for Unreal Engine
Import and configure assets inside Unreal Engine
Set up materials, lighting, and basic scene elements where required
Optimise assets for real-time performance
Troubleshoot issues with models, animations, materials, and Unreal imports
Work from existing references, concepts, or project requirements
Collaborate with the development team to ensure assets meet technical requirements
Requirements
Strong experience with Unreal Engine
Solid 3D modelling experience using tools such as Blender, Maya, 3ds Max, or similar
Experience creating and working with 3D animations
Good understanding of Unreal Engine asset pipelines
Experience with materials, textures, UVs, rigging, and animation
Understanding of real-time 3D optimisation
Ability to work independently and meet agreed deadlines
Strong attention to detail
Nice to Have
Experience with MetaHuman
Experience with Unreal Engine Blueprints
Experience with character rigging and skeletal meshes
Experience with Niagara or other Unreal visual effects
Experience preparing assets for VR/AR or interactive applications
Experience working with FBX, GLTF/GLB, or other common 3D formats
Project Details
This is initially a freelance/contract project, with the possibility of additional work depending on the quality of the work and project requirements.
When applying, please include:
A short introduction about your Unreal Engine experience
Examples of relevant 3D modelling and animation work
Your experience with Unreal Engine asset pipelines
Your availability
Your hourly rate or project-based pricing
We’re looking for someone who can take 3D assets from modelling/animation through to a clean, working implementation in Unreal Engine.
Ryan M.
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Last project
24 Sep 2026
United States
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