
Blender Model & Texture Refinement
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Post a project like this7
$100/hr
- Posted:
- Proposals: 20
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- #4496772
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3D CAD Designer | SolidWorks • Fusion 360 • Siemens NX | Manufacturing-Ready Models
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AI Full Stack Developer (Websites & WebApps) SaaS, .NET, ERP, ML, NLP, Python, AWS, React, Node, JavaScript
Experienced CAD Designer & 3D Artist | SolidWorks, AutoCAD, Blender, Unreal Engine, 3DS MAX Expert | 10 Years Experience
1159995813484229843154013048520215738811294494134479441154996422817815390798146179812427988
Description
Experience Level: Expert
I will supply you with my current .blend files along with notes that show exactly what I want tweaked. Your job is to dive into those scenes, reshape or clean up the mesh wherever it needs it, and polish all textures (five) so they look consistent and artifact-free. Once the geometry and materials are tidied up, please make any final passes—UV touch-ups, normal map fixes, node adjustments for photorealistic rendering.
When you hand the project back I expect:
• the updated .blend, organized and named clearly
• five finished texture sets (colour, roughness, normal, etc. as required) correctly packed or linked
• a quick test render that shows everything working
If anything in the file still throws errors, has obvious stretching, or the textures don’t line up, I’ll send it back for revision.
When you hand the project back I expect:
• the updated .blend, organized and named clearly
• five finished texture sets (colour, roughness, normal, etc. as required) correctly packed or linked
• a quick test render that shows everything working
If anything in the file still throws errors, has obvious stretching, or the textures don’t line up, I’ll send it back for revision.
Furnstella I.
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Last project
11 Jun 2026
India
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I presume you dont mean $100 per hour?
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