RPG game: Pyramid Mayhem
2841
$$
- Posted:
- Proposals: 4
- Remote
- #1188915
- Archived
Description
Experience Level: Intermediate
General information for the business: We develop ideas and scripts for games and applications.
Kind of development: New program from scratch
Description of every module: * Type - Pixel
* Genre - Adventure / Action
* Platform - Windows***
* Market - Steam***
* Audience - Younger players, 7 - 15 year olds
Description of requirements/functionality: Moving background, pyramid / desert setting scrolls through
3 Buttons, Play, Options, Leaderboards
8-bit style Title, PYRAMID MAYHEM
>Loading Screen:
Tumble weed rotating with % loading bar below***
CMS and Admin requirements: N/A
OS requirements: Windows
Extra notes: Basic RPG, collect water to refill stamina, roam around Ancient Egypt in search of treasure, you as an explorer, look for artefacts with game enhancing abilities (Better weapons to attack monsters, improved gear to enhance exploration, etc). Ranking system, up to rank 50; Killing monsters and completing puzzles within huge pyramids gives EXP to increase level progression, higher levels give skill points which allow you to increase a certain skill (Travel can be upgraded, at one level you unlock a camel to travel on, then a chariot, then instant fast travel) (Attack can be upgraded, at one level you unlock melee weaponry, then advanced weapons [Sling shots, bows, boomerangs] And finally ancient magic [Short range but highly effective]) (Defence can be upgraded, at one level you unlock basic shields, then armour, then finally heath increases [Armour reduces percent damage RECEIVED, heath allows you to withstand more hits]) End goal is to defeat a god-like Pharaoh who dictates ancient Egypt, sending mercenaries to attack you [This will be the end-game boss] To get to this stage, many levels of puzzles within Pyramids must first be completed, many mini-bosses and monsters must be defeated.
Kind of development: New program from scratch
Description of every module: * Type - Pixel
* Genre - Adventure / Action
* Platform - Windows***
* Market - Steam***
* Audience - Younger players, 7 - 15 year olds
Description of requirements/functionality: Moving background, pyramid / desert setting scrolls through
3 Buttons, Play, Options, Leaderboards
8-bit style Title, PYRAMID MAYHEM
>Loading Screen:
Tumble weed rotating with % loading bar below***
CMS and Admin requirements: N/A
OS requirements: Windows
Extra notes: Basic RPG, collect water to refill stamina, roam around Ancient Egypt in search of treasure, you as an explorer, look for artefacts with game enhancing abilities (Better weapons to attack monsters, improved gear to enhance exploration, etc). Ranking system, up to rank 50; Killing monsters and completing puzzles within huge pyramids gives EXP to increase level progression, higher levels give skill points which allow you to increase a certain skill (Travel can be upgraded, at one level you unlock a camel to travel on, then a chariot, then instant fast travel) (Attack can be upgraded, at one level you unlock melee weaponry, then advanced weapons [Sling shots, bows, boomerangs] And finally ancient magic [Short range but highly effective]) (Defence can be upgraded, at one level you unlock basic shields, then armour, then finally heath increases [Armour reduces percent damage RECEIVED, heath allows you to withstand more hits]) End goal is to defeat a god-like Pharaoh who dictates ancient Egypt, sending mercenaries to attack you [This will be the end-game boss] To get to this stage, many levels of puzzles within Pyramids must first be completed, many mini-bosses and monsters must be defeated.
Dax M.
100% (4)Projects Completed
4
Freelancers worked with
4
Projects awarded
33%
Last project
26 Sep 2017
United Kingdom
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Hi, Are you only hiring programmers at the moment, or also artists/arnimators?
23493
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