Create a 3D Character for video games/3D printing/animation

$112
1
Delivery in
5 days

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What you get with this Hourlie

The product of this Hourlie without additional services is a high poly character (depending on the character, most likely in T pose if humanoid).
If you want a character (clothes including), I can sculpt it and provide you with the sculpt for further work as an .obj, .fbx or a .blend file.
If you would like the character to be 3D-printing ready and posed in a certain way, please include the "retopo the character" service, as this additional work includes both retopo and minor rigging for posing as well as some corrective work.
If you would like to use the character in a video game or an animation, I can retopo it (please let me know the requirements for poly count, etc.) and also UV unwrap it and bake the normals - I can provide you with both the retopo version and the sculpt files if you would like to do the baking and unwrapping by yourselves instead.
If your character has detailed weapons/pets or other additional items, please feel free to get in touch to discuss the price of making additional assets. For example, if the additional items are a simple bow/sword and a pet is a crow on the shoulder, this can be included in the original price. If your character is, say, riding a tiger, that would be equivalent to sculpting two different characters.

I work using Blender and generally approach characters to make them more reusable, hence I sculpt them in T pose rather than locked to a single pose - this way, the character is easier to retopo and pose. If you want the character for 3D printing and know that you will only ever need one pose, I can sculpt it in that pose directly without the need of the additional "retopo the character" service.

Get more with Hourlie Add-ons

  • I can retopo the character

    Additional 1 working day

    +$28
  • I can uV unwrap and bake normals

    Additional 1 working day

    +$28

What the Seller needs to start the work

Reference images of the character, as many as possible and an initial discussion of what their requirements are.