- Wootton, GB
- £7 /hr
- Available now
My name is Morgan morey; I am a 3d max modeller who has recently graduated from Portsmouth University. I have experience in creating environmentsmore...Dear Reader
My name is Morgan morey; I am a 3d max modeller who has recently graduated from Portsmouth University. I have experience in creating environments for VR engines so keeping poly counts low, baking lighting and shade into models and working to tight technical constraints is one of my specialities. That and my photo shopping skills for texturing and brushing skill for normal maps would make me a useful addition to your team. As for speed modelling I attended an event called game jam at university the objective was to create a game in a week so working at speed is no problem.
I would very much like the opportunity to work with your company on this project as it sounds really interesting and unique.
I hope to hear from you soon
Area Covered: isle of wight, london, hampshire
Work Experience Summary: RELEVENT EXPERIENCE
Arthur Conan Doyle Museum Animation
While on my course I entered a competition to create a short animation based around âï¿½ï¿½The Hound of the Baskervillesâï¿½ï¿½. My animation won and it can be found in the museum to this day and on my website.
I am supporting âï¿½ï¿½Causeway Gamesâï¿½ï¿½ on a currently ongoing project assisting in a 2d and 3d capacity. (Project is still unreleased so I canâï¿½ï¿½t go into much more detail)
Creature Workshop with Wendy Froude
I spent a weekend workshop creating an articulated creature. The tutorage was given by Brian & Wendy Froud, creators of âï¿½ï¿½The Dark Crystalâï¿½ï¿½ and âï¿½ï¿½Labyrinthâï¿½ï¿½, where I learned a lot about their way of working and concept which in turn strengthened my own work.
Education Summary: 2007 âï¿½ï¿½ 2010 University of Portsmouth
BA (Hons) Animation âï¿½ï¿½ received degree classification 2.1
The degree course focused on a mixture of modern techniques backed up by strong traditional skills in drawing and animation theory. My personal specialism was in modeling and texturing this being enhanced by the courses directions in colour theory and anatomical study. While modeling was my specialism we were also encouraged to develop skills in compositing rendering and conception of design as well as story boarding. My final project incorporated all of these aspects allowing me to produce high quality models from conception to final composite video. Final production on www.therianworks.co.uk