- Bordeaux, FR
- €40 /hr
- Available now
Things i know :
Tools, code, techniques and constraints behind Games Development from A to Z including Shaders understanding, modeling and dynamic mesh generation understandingmore...Things i know :
Tools, code, techniques and constraints behind Games Development from A to Z including Shaders understanding, modeling and dynamic mesh generation understanding of the basic math behind it, GUI and Scripting.
Leading new technologies and research fields around Games.
Modeling rendering and rigging of 3D meshes (Lightwave, Blender, Zbrush, Autodesk Maya/Max).
2D software and texturing : Photoshop/Painter/Gimp/Illustrator/AfterEffect...
Programming languages : C#/ C++/ Python/ HTML/ CSS/ Basics of HLSL
Team versioning tools basic use.
Frameworks : Unity, Direct3D/.Net, XNA, and a view on OGRE.
French Mother language, English Fluently, Spanish good level.
My strength :
Because of a good practice of OOP in general, I’m able of adapting to any other oop language in reasonable time and stay aware and caring for design patterns and flow.
Strong interest in Researching and trying new techniques and new tools.
Good team relationship and good expression.
Self taught and passion driven!
Game programmer, Game designer, Computer artist.