Design details: We need someone who can apply a Motion Capture Animation onto a human character in Autodesk Maya. We already tried it using HumanIK but the result is buggy (see images below).
The character is already rigged!
The human character should be prepared, so that we can apply other Motion Capture Animations on it easily.
Ideas for the visual style: /
Sky H.100% (5)
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Maya huk can be slow making it hard to trouble shoot. Did you try transferring the model from Maya into MotionBuilder using Maya's transfer option?Sky H.27 Nov 2016
Thank you for the suggestion. No, we didn’t yet. We’ll try it the next day.